Game Development Community

Joshua Halls (Xerves)'s Forum Threads

Arcane FX (Private)

Topic Author Replies Last Post
AFX for T3D - Binary Joshua Halls (Xerves) 8 12/03/2009 (4:29 am)

Torque Game Engine

Topic Author Replies Last Post
Collapsible GUI Elements Joshua Halls (Xerves) 2 11/29/2008 (6:14 pm)
Tge Or Tgea Joshua Halls (Xerves) 8 12/11/2007 (9:32 am)

Torque Game Engine Advanced

Topic Author Replies Last Post
Sun Lighting under the terrain Joshua Halls (Xerves) 0 06/15/2008 (12:24 am)

Torque 3D Professional

Topic Author Replies Last Post
T3D MMO KIT - Download and Resources Joshua Halls (Xerves) 32 12/04/2011 (12:29 pm)
[T3D 1.1] loadOnly flag for lightscene does not work - RESOLVED Joshua Halls (Xerves) 2 04/24/2011 (6:51 pm)
[BUG 1.0] GuiObjectViewer needs rendering code updated - LOGGED Joshua Halls (Xerves) 5 11/26/2010 (5:44 pm)
[T3D 1.1A Bug] Forest Kit and Dedicated Server - RESOLVED Joshua Halls (Xerves) 4 09/22/2010 (5:29 pm)
Forest Kit Object issue with wind and custom tsshapeconstructor - LOGGED Joshua Halls (Xerves) 5 08/21/2010 (8:48 am)
Any chance to get more than 4 cuts in AL? Joshua Halls (Xerves) 13 06/15/2010 (7:10 am)
Any Memory Management Changes in 1.1? Joshua Halls (Xerves) 7 06/14/2010 (5:49 am)
Beta 4 Bug: Cubemap not saving Joshua Halls (Xerves) 3 06/10/2010 (1:21 pm)
Torque 3D Professional only forum/place? Joshua Halls (Xerves) 16 04/09/2010 (3:56 pm)
Performance decrease from 1.1A to 1.1B Joshua Halls (Xerves) 11 03/19/2010 (8:22 pm)
[BUG 1.1A] Pixel Shader 2.0 issue Joshua Halls (Xerves) 4 03/10/2010 (12:32 pm)
Maxed out Network Flags Joshua Halls (Xerves) 17 02/09/2010 (10:12 am)
ScatterSky Joshua Halls (Xerves) 9 02/01/2010 (11:19 pm)
[T3D 1.1a Bug] River causes infinite loop online Joshua Halls (Xerves) 7 01/31/2010 (2:26 pm)
PSSMLightShadowMap::_calcSplitPos - Split code that was commented out Joshua Halls (Xerves) 5 12/03/2009 (11:37 pm)
[ T3D Alpha Suggestion] Change maxTexSize to 2048 for 3 splits, 4096 fo 2 splits Joshua Halls (Xerves) 3 11/26/2009 (1:05 pm)
So what voodoo magic did you do to get the polycount down in AL? Joshua Halls (Xerves) 2 11/21/2009 (11:27 am)
Player thinks he is in a Water block when he is not Joshua Halls (Xerves) 8 11/18/2009 (7:30 pm)
Deferred Shadows, possible to set per object tolerance? Joshua Halls (Xerves) 2 11/13/2009 (5:28 pm)
Torque 3D Splash Bitmaps Joshua Halls (Xerves) 3 10/17/2009 (6:33 pm)
Groundcover generation Basic vs Advanced Joshua Halls (Xerves) 1 10/14/2009 (8:56 pm)
VisibleDistance is now reducing polycount Joshua Halls (Xerves) 1 10/13/2009 (2:40 am)
[BUG 1.0] Basic Lighting and Over-scaled NPCs Joshua Halls (Xerves) 0 10/11/2009 (6:25 am)
[BUG 1.0] Night projects shadows Joshua Halls (Xerves) 2 10/08/2009 (11:02 pm)
[BUG 1.0] Zone into zone still has some issues. Joshua Halls (Xerves) 8 10/08/2009 (4:44 am)
Removing Light/Ambience from the Sun Joshua Halls (Xerves) 4 10/08/2009 (2:20 am)
[BUG 1.0] Moving/Resizing/Scaling object tends to select another object Joshua Halls (Xerves) 5 10/07/2009 (9:12 pm)
[BUG 1.0] Dynamic Shadow issues, terrain height Joshua Halls (Xerves) 1 10/05/2009 (6:44 pm)
[FORUM BUG] Pinned items issue (on anything beyond page 1) Joshua Halls (Xerves) 1 10/04/2009 (6:28 pm)
[Bug 1.0] Having Performance Issues with Basic Lighting Joshua Halls (Xerves) 11 10/04/2009 (5:40 pm)
[BUG 1.0] HDR in the Desert level blacks out the sky Joshua Halls (Xerves) 9 10/02/2009 (5:08 pm)
FSAA? Joshua Halls (Xerves) 8 10/02/2009 (1:43 pm)
[BUG 1.0] Shadow inconsistancies Joshua Halls (Xerves) 9 09/30/2009 (11:11 pm)
[BUG 1.0]SSAO and attack of the fuzzies Joshua Halls (Xerves) 10 09/30/2009 (9:31 pm)
List of stuff fixed/add to 1.0 and great job! Joshua Halls (Xerves) 4 09/29/2009 (3:49 am)
Zones/Portals Joshua Halls (Xerves) 0 09/24/2009 (2:37 pm)
CloudLayerShader (Networked) Joshua Halls (Xerves) 8 09/04/2009 (3:45 am)
Renaming a particle/emitter Joshua Halls (Xerves) 1 08/17/2009 (2:41 pm)
Any comment on the unix platform code added to B5 :-) Joshua Halls (Xerves) 4 08/12/2009 (11:17 am)
Time of Day causes a slight stutter Joshua Halls (Xerves) 0 08/03/2009 (11:26 pm)
Request: Sort the datablock list Alphabetically Joshua Halls (Xerves) 1 07/27/2009 (7:03 am)
Beta 4 Bugs: Decal Bugs Joshua Halls (Xerves) 1 07/25/2009 (10:14 pm)
Beta 2 Bug: Light Rays have issues when going from Advanced to Basic to Advanced Joshua Halls (Xerves) 6 07/23/2009 (1:56 pm)
B3 Bug - Issue with rending while in a portal Joshua Halls (Xerves) 7 07/16/2009 (10:55 am)
B3 Bug - Loop in findZone Joshua Halls (Xerves) 3 07/14/2009 (12:21 pm)
Possible Bug with datablocks and zoning Joshua Halls (Xerves) 0 07/03/2009 (2:59 pm)
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