Game Development Community

Torque 3D Professional

Topic Author Replies Last Post
Adding another weapon Peter K 2 11/18/2009 (8:17 pm)
Player thinks he is in a Water block when he is not Joshua Halls (Xerves) 8 11/18/2009 (7:30 pm)
Texture Object Leak with WaterPlane Reflection Texture Jason Viterna 5 11/18/2009 (7:07 pm)
Adding new movement in T3D Juan Lemus 11 11/18/2009 (6:52 pm)
Crouch does not affect collision? Marcus L 8 11/18/2009 (6:24 pm)
Beta 1.1? Steve Acaster 6 11/18/2009 (2:29 pm)
Softer Shadows = Pixelation Greg G 8 11/18/2009 (10:45 am)
Problems with ammo counter William Goh (Joondalup IT TAFE) 1 11/17/2009 (9:39 pm)
No Guaranteed message Howard Dortch 4 11/17/2009 (7:57 pm)
One material per imported model...? Ian Omroth Hardingham 9 11/17/2009 (1:36 pm)
Link to Engine Reference broken Tobias B. 1 11/17/2009 (1:33 pm)
LOD problem Huan Li 3 11/17/2009 (4:46 am)
REST Protocol verses native Torque 3D Scott Peal 5 11/17/2009 (1:59 am)
Throw weapon help using throw function William Goh (Joondalup IT TAFE) 1 11/16/2009 (10:22 pm)
triggers, emitters and new AIPlayer class Chris Cacatian 1 11/16/2009 (10:16 pm)
where to find the beta demos and staff? Miguel Angel Villate Infante 1 11/16/2009 (7:16 pm)
fxShapeReplicator question Scottie Sirius 2 11/16/2009 (2:16 pm)
Trilight lighting model Bryan Morgan 6 11/16/2009 (1:59 pm)
[Resolved] getMeshName not returning real mesh name? Ted Southard 3 11/16/2009 (11:43 am)
Hi guys need help on code.. Johnny Picciafuochi 8 11/16/2009 (6:35 am)
What is the best way to add a non-animated player? Mike Rowley 7 11/15/2009 (11:08 pm)
Grid problems Reginald Therrien 0 11/15/2009 (3:15 pm)
I'm drawing a total blank..... Chris Sargent 2 11/14/2009 (5:39 pm)
What is the use of dustEmitter in Player cpp? elvince 6 11/14/2009 (11:06 am)
Shape Editor Help Smelly McBeard 4 11/14/2009 (6:51 am)
Ground Cover bug Andrea Barolo 2 11/14/2009 (4:36 am)
Deferred Shadows, possible to set per object tolerance? Joshua Halls (Xerves) 2 11/13/2009 (5:28 pm)
[BUG 1.0.1] Torque 3D cannot load a mission OSX HFS+ Case Sensitive John Boyd Trolinger 0 11/13/2009 (4:01 am)
GUI useMouseEvents? John Boyd Trolinger 2 11/13/2009 (3:54 am)
how get i mesh swap by use "hidding Mesh" resource Enel 7 11/13/2009 (2:11 am)