Game Development Community

Torque 3D Professional

Topic Author Replies Last Post
ATI 5670 and Nvidia physx drivers Morrie 3 02/01/2011 (7:42 am)
Question about Fog Paul Yoskowitz 9 02/01/2011 (12:19 am)
[T3D 1.1 Alpha bug]Custom materials don't work at all Ivan Mandzhukov 10 02/01/2011 (12:14 am)
Sweet Parallax Terrain Materials Pack? Devin Passage 31 01/31/2011 (10:42 pm)
Port T2D features into Torque 3D Wang Jinhui 2 01/31/2011 (6:12 pm)
T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED Ivan Mandzhukov 20 01/31/2011 (5:32 pm)
T3D 1.1 Beta 2 - CustomMaterials Broken [RESOLVED] Tim Dix (Raverix) 9 01/31/2011 (1:14 pm)
1.1b3 materials overwrite bug - NOT A BUG Bloodknight 11 01/31/2011 (10:06 am)
Need help with resource bugs Stephen 10 01/30/2011 (6:50 pm)
Missing sln file for VC++ Dennis Trevillyan 9 01/30/2011 (10:03 am)
Underwater fog colour is black skipper 1 01/30/2011 (7:01 am)
Issues in T3D 1.1 Beta 3 Stephen 0 01/30/2011 (12:16 am)
8 Directional Movement Kevin Mitchell 29 01/29/2011 (11:04 pm)
How do you set or remove parallax-mapping from a terrain? Nmuta Jones 15 01/29/2011 (7:42 pm)
T3D 1.1 Beta 1 - Terrain cleared with Clear Terrain tool continues to cast shadows - RESOLVED Jason Parker 4 01/29/2011 (4:10 pm)
onRightMouseUp is not functioning (the way I want) - NOT A BUG Richard Ranft 6 01/28/2011 (1:54 pm)
T3D studio license and the current license sale Ryan Mick 29 01/28/2011 (10:18 am)
T3D 1.1 Beta3 - Roadmesh disappearing from view on zoom - LOGGED CSMP 1 01/28/2011 (9:46 am)
How to create the instance of "TSStatic" and "StaticShape" by coding C++? Tom Giant 11 01/28/2011 (2:10 am)
scatteredsky lighting effecting interiors Greg M 21 01/27/2011 (9:55 pm)
Animating a spotlights position and rotation. 840LABS 0 01/27/2011 (5:25 pm)
T3D 1.1 Beta 3 - TSStatic does not update on setTransform - NOT A BUG Marcus L 6 01/27/2011 (4:22 pm)
Prefab Point of Origin Dusty Monk 10 01/27/2011 (1:44 pm)
Making certain objects not exist for certain clients? Aloshi 5 01/27/2011 (1:40 pm)
Gui Editor Control Pallet changes in 1.1 Alpha Nathan Bowhay - ESAL 17 01/26/2011 (10:58 am)
REDUX HL2 Style Multiple Weapons to 1 KeyBind Steve Acaster 4 01/26/2011 (9:50 am)
Unable to load Project_DEBUG.dll Shawn Kennedy 2 01/26/2011 (9:34 am)
**SOLVED** VS2008 as Debug & Torque 3D Beta 3 "incremental link" Alan A. Currie 6 01/26/2011 (8:36 am)
T3D 1.1 Beta 3 - 2 problems with decals rendering Flashback 4 01/26/2011 (8:07 am)
Attaching lights and items Dusty Monk 4 01/26/2011 (7:15 am)