Game Development Community

Torque 3D Professional

Topic Author Replies Last Post
Gamepad controller setup? zede05 7 02/23/2011 (6:25 am)
Game Crash Problem 1) Server quit Crash 2) Last client quit crash 3) Particle Emitter quit crash Cai Yundong 0 02/23/2011 (2:05 am)
Accessing model nodes Rex Hiebert 1 02/22/2011 (3:48 pm)
Foot Sounds Not Working? George Ison 8 02/22/2011 (2:22 pm)
Textures not showing up on collada files Rick Austinson 4 02/22/2011 (12:36 pm)
Blender Importer/Exporter Brian Irvin 10 02/22/2011 (11:23 am)
T3D 1.1 Beta 2 - EngineMarshallData memory overwrite - LOGGED Yuri Dobronravin 3 02/22/2011 (7:36 am)
All Animations load in to Memory at once with DTS or DAE Collada? Ben Quirk 5 02/22/2011 (4:45 am)
Characters not animating(fixed) Matt Ahrens 0 02/21/2011 (9:12 pm)
onDamage issue Howard Dortch 9 02/21/2011 (6:12 pm)
Mask an Image with another image Richard Preziosi 3 02/21/2011 (12:59 pm)
Get Datablock from Description Walker Twyman 0 02/21/2011 (11:01 am)
Fin and shell fur rendering Richard Ranft 4 02/21/2011 (6:26 am)
mounting weapon in first person to hands not eye node ? x-ming-x 3 02/20/2011 (8:24 pm)
Possible Edit for Forest editor? Kevin Mitchell 2 02/20/2011 (7:10 pm)
Plugin System Christian Erwin 3 02/20/2011 (5:37 am)
Brushes in rotated terrain are offset Keith Johnston 0 02/18/2011 (5:06 pm)
Spawn a "Magic" Bullet From Thin Air Steve Acaster 0 02/18/2011 (1:18 pm)
Register object failed for object. . . . Anthony Rosenbaum 2 02/18/2011 (12:48 pm)
Torquescript CHM reference seems to be broken Eric Roberts 6 02/18/2011 (10:51 am)
guiTheoraCtrl problem!! ~help me. hxfps 6 02/18/2011 (7:48 am)
Highlightable and selectable Array List (AKA: GuiListBoxCtrl) Questions Foestar 6 02/17/2011 (11:54 pm)
Torque3D terrain, importing TGEA terrain... Harvey Greensall 2 02/17/2011 (1:55 pm)
PhysX Fluid in Torque 3D Philip J. Stroh 22 02/17/2011 (1:20 pm)
Advice required - Players glide until a trigger is activated then animate properly David McDonald 19 02/17/2011 (11:16 am)
Some questions about point lights and shadows Oscar Velzi 7 02/17/2011 (11:09 am)
Icon Editor/Creation on mac Brian Irvin 2 02/17/2011 (5:35 am)
T3D 1.1 Beta 3 - Forest Objects visible through terrain as silhouettes when AdvancedLightmapSupport is enabled - CONFIRMED - FIXED Steve Acaster 8 02/16/2011 (8:04 pm)
.cs file locations Walker Twyman 2 02/16/2011 (7:07 pm)
How to apply a skin to 3D model? Wang Jinhui 0 02/16/2011 (6:03 pm)