Game Development Community

Artist Corner

Topic Author Replies Last Post
Where to put Evel Dude 17 04/06/2007 (5:58 pm)
Constructor in Linux via Wine Unsung Zero 0 04/06/2007 (10:58 am)
TGE Architecture Question Valerio Provaggi 0 04/06/2007 (9:13 am)
Show tools pro crashes on import of dts Justin Pumpr 1 04/05/2007 (2:11 pm)
Engine Based Animations Not Working In Game Wash U Student 19 2 04/04/2007 (7:38 am)
... Redacted 20 04/03/2007 (3:47 pm)
Maya 7 dtsexporter could not save file error Justin Pumpr 0 04/03/2007 (3:05 pm)
Blender3d or GameSpace and then what else? Joe Bestor 7 04/03/2007 (12:19 pm)
Weapon Image problem Joseph Jonathan 10 04/03/2007 (12:11 pm)
How to use default animations, exporting just dts? Garrett Eidsvig 12 04/03/2007 (11:10 am)
XNA Textures Jeff Martin 1 04/02/2007 (11:02 am)
Where is "Collapse Transform box"? Storm 1 04/02/2007 (7:30 am)
Weapon animation in torque Jmac 7 04/01/2007 (7:28 am)
Unable to find texture" message Ricardo WB 0 04/01/2007 (6:27 am)
RC2 DIF export crashes in 1.42 and 1.5 Anton Bursch 2 03/31/2007 (8:56 pm)
Exporting particles as a Dts? G00R00 5 03/31/2007 (1:15 pm)
Different Weapon Models Joseph Jonathan 2 03/31/2007 (11:05 am)
Working directory of Constructor ysun 10 03/31/2007 (3:28 am)
Different character problems Joseph Jonathan 2 03/30/2007 (4:13 pm)
Can't export nodes QSquid 6 03/30/2007 (4:01 pm)
Can I reproduce this level in Torque? Caitlyn Kloecker 13 03/30/2007 (2:58 pm)
Gmax to DTS/Dif? Dootuz 7 03/30/2007 (12:41 pm)
Quick Qestion Dootuz 4 03/30/2007 (12:16 pm)
BB::detail node vs. Collision Russell Fincher 0 03/30/2007 (10:43 am)
Viz Groups Jeff Gran 0 03/29/2007 (10:42 pm)
Is it a bug or I did something wrong? ysun 3 03/29/2007 (10:19 pm)
Elusive Max/Maya shader for normals... Russell Fincher 2 03/29/2007 (3:18 pm)
Models and textures to minimize working time Vladimir T 5 03/29/2007 (2:30 pm)
Max to Quak? Jonathan Wheat 1 03/29/2007 (8:38 am)
Artiest Needed for Adam Pack texture mod Stephen Sinclair 1 03/29/2007 (8:13 am)