Plan for Jerry Shaw
by Jerry Shaw · 05/04/2005 (1:22 pm) · 6 comments
Tank tread dust emitters working... one minor issue: the material property map (MPM). The dust emitter code looks at the MPM to determine what the dust color should be. However, the MPM lookup fails at certain points on the map. I have found that this occurs especially on slopes and hills. The lookup code is used elsewhere in the engine orginally but I have not verified that it works on all maps.
So, while I am debugging this issue, I have hardcoded the MPM lookup so that brown dust is always used. Not very pretty on the snow maps :/
For all the current (and future) tank pack owners out there: expect a tank pack resource soon. I'll be putting together the steps I used to get the emitters and tread marks in place.
Screenshot of dust emitters in action:

So, while I am debugging this issue, I have hardcoded the MPM lookup so that brown dust is always used. Not very pretty on the snow maps :/
For all the current (and future) tank pack owners out there: expect a tank pack resource soon. I'll be putting together the steps I used to get the emitters and tread marks in place.
Screenshot of dust emitters in action:

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#3
05/04/2005 (11:20 pm)
Having just brought the tank pack, i look forward to these improvements :)
#4
There is a fix somewhere for the vehicle dust colors.
Simular fix that we use for players.
05/05/2005 (10:15 am)
Looks great !There is a fix somewhere for the vehicle dust colors.
Simular fix that we use for players.
#5
05/05/2005 (10:43 am)
Nice
#6
@ Billy, I have searched the forums w/ no leads. Would you please point me towards the post with the dust fix?
Edit: NM, I think I found it here
Edit2: Looks like the fixes mentioned in the post are already in the latest code. Bummer... back to debug for me.
05/05/2005 (12:47 pm)
@ all: thanks for the interest.@ Billy, I have searched the forums w/ no leads. Would you please point me towards the post with the dust fix?
Edit: NM, I think I found it here
Edit2: Looks like the fixes mentioned in the post are already in the latest code. Bummer... back to debug for me.

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