Plan for Tony Richards
by Tony Richards · 04/20/2005 (4:04 pm) · 2 comments
Next steps are to allow radars and radar controllers to be destroyed. After that I'll add the logic to accomodate different radar types to provide for visual sensing and motion sensing, as well as player wearable packs and deployable packs which jam sensors.
About the author
I am the founder of IndieZen.org, a website dedicated to the Indie 2.0 Revolution where a number of Indie game development studios and individuals collaborate and share a suite of custom built open source game development tools and middleware.
#2
Edit: Some minor tweaking will be done as we proceed, but I'm happy with the fast, flexible mobility.
05/06/2005 (9:27 am)
The "heavy" armor needs to have the jet amount reduced, but yes, it feels *very* right.Edit: Some minor tweaking will be done as we proceed, but I'm happy with the fast, flexible mobility.

Torque 3D Owner Pat Wilson