Plan for Christopher Mayfield
by Christopher Mayfield · 03/19/2001 (3:28 pm) · 2 comments
we are striving to take out the violent aspect of the 1st person shooter and create a deus-ex fallout type game. we strive for content not guts. and so we need some people to bounce ideas off of. I have a dream of creating a t rated game that helps the heart as well as gets the blood flowing. I have a dream for a game that I can have my child play.
#2
"Go kill that guy. Report back to me."
I believe in taking a game and drawing the interest from interactions to the game rather than reacting to the game.
Fallout is a rather violent game (even the pg rating is rather violent). But I do like the aspect that you cannot get away with killing your neighbor in the middle of town.
In the game ultima online they had a problem with the players killing the cows and the cats in the game. They also had a problem of theft of road signs and even tiles of water from the game. What I am trying to do is encourage a way of solving these problems without going overboard.
Questions or comments please email me.
03/22/2001 (4:45 pm)
I know that they're as no game out there that doesn't display some type of violence. Violence is the easiest way to attract the kids in this society. It is the easiest way to create a story and a plot from. "Go kill that guy. Report back to me."
I believe in taking a game and drawing the interest from interactions to the game rather than reacting to the game.
Fallout is a rather violent game (even the pg rating is rather violent). But I do like the aspect that you cannot get away with killing your neighbor in the middle of town.
In the game ultima online they had a problem with the players killing the cows and the cats in the game. They also had a problem of theft of road signs and even tiles of water from the game. What I am trying to do is encourage a way of solving these problems without going overboard.
Questions or comments please email me.

Christopher Sisk