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Plan for David "FenrirWolf" Grace

by Fenrir Wolf · 10/02/2003 (11:35 am) · 0 comments

I've shelved my Torque project for the moment. I love Torque and I am really excited about modding the engine so it's a bit more cutting edge, but for the now I've got two projects I want to finish first.

The first one is the hardest -- It means ripping out an old 2D graphics library and replacing it with DirectX and associated friends (DirectInput, DirectSound, etc). I've stripped the game down to its bare metal; Just a game loop processing events.

Replacing the graphics part has so far been proceeding smoothly. I've implemented 3d meshes (using .x as a short cut) and am nearly done with the deformable mesh animation. Once that is working, next up will be to re-implement my particle system. Though "particle" will refer to both billboard-type and volumetric effects.

I will try to start adding screenshots. :)