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Total Conversion Realism Mod and From Tehran With Love

by Steve Acaster · 05/07/2014 (8:45 am) · 16 comments

Quick update on the current work on the Airship Dragoon realism mod/total conversion.

www.yorkshirerifles.com/random/airshipDragoon_realismMod2.jpg
Above: Before new grass and sky textures.


www.yorkshirerifles.com/random/airshipdragoon_realism_mod3.jpg
Above: After new grass and sky textures.

It's a total conversion of the original levels/battlefields, replacing all textures and models with more realistic/high-poly versions. Some of the work is created from scratch by myself, some previously licensed from other sources such as Ron Kapaun, GarageGames and Forester Pro.

Here's a few videos ... though youTube has frankly mangled the quality and introduced some annoying blurriness. Everything looks better in HD but you knew that already ...







In other news I had a feature on Grogheads, a nice hardcore war/strategy game site.

Also, it appears that the Ayatollah is quite taken with Airship Dragoon, and the Iranian Revolutionary Guard just can't get enough of it! Well ... I found a link to an Iranian pirate site which gave it a good review ...

www.yorkshirerifles.com/random/ayatollah_plays_airship_dragoon.jpg

Oh, and where torrents say "cracked" ... well there's no DRM, so what could all of those "crack.exe" files be containing? First guess that begins with the word "virus" wins a free internet.

Persian also seems to be a language which google translate knows fluently ... unlike some better known and more populous languages ...

Airship Dragoon is in the Top 100 games on Steam Greenlight! There's no legitimate reason you shouldn't vote for it ... except if you don't like traditional strategy games or you don't use Steam ... both of which are ... er ... perfectly legitimate reasons I guess ...

www.yorkshirerifles.com/random/airship_dragoon_greenlight81.jpg

#1
05/07/2014 (10:06 am)
Steve, the HD upgrade looks great - nice to see you still making improvements and progress with it.
#2
05/07/2014 (10:20 am)
Steve. Nice job on the artwork. Looks very nice.
#3
05/07/2014 (12:30 pm)
Looks much better than the initial art style, if you would have made it like this from the beginning there would be far less people complaining about the visuals. Yes, it depends on taste, but I think most prefer it realistic. And people like me would complain that dandelions and daisies are not likely to grow in the tropic jungle.
#4
05/07/2014 (12:35 pm)
Airship Dragoon certainly grow up. Nice work Steve
#5
05/07/2014 (6:24 pm)
Airship Dragoon is certainly a game that is both computer generated and published.

But wow, those new environments are stunning. Some of the best stuff I've seen done with the engine to date! Are you planning on HDifying the character models as well?
#6
05/07/2014 (10:07 pm)
@Steve: Awesome job man ... keep it up. 8-}
#7
05/08/2014 (5:01 am)
Awesome Steve!

I am so happy to see that Airship Dragoon is in the Top 100 games on Steam Greenlight!
#8
05/08/2014 (5:55 am)
I'm not going to HD the characters as it'd take me forever. The game is set up so that they can be replaced too, though. In fact all items and their variables are open to modding.
#9
05/08/2014 (7:00 am)
Awesome work - very cool. And those crack.exe programs always did crack your computer open to pirates - long-established practice....
#11
05/08/2014 (9:43 am)
Nice job, Steve, Airship keeps looking better and better! I've experienced the same YouTube mangling, so I can sympathize with you on that, but the quality of your game still shows through.
#12
05/08/2014 (2:03 pm)
Look good. Congrats on making the top 100!
#13
05/09/2014 (2:23 pm)
Pay close attention folks. This is what we like to call a success story. Good on ya, Steve.
#14
05/12/2014 (5:32 am)
I got interviewed. Read me ramble on incoherently at grogheads.com/?p=4510
#15
05/15/2014 (2:16 am)
I read your ramble ... had me sneezing the tea out me nose every now and again.

Good job mate ... well done and keep it up.
#16
05/17/2014 (8:15 am)
Much more realistic! Voted you up on Steam. Nice work Steve. It's been a labor of love!