GDNet: Weekend Reading
by Drew -Gaiiden- Sikora · 04/16/2010 (7:47 pm) · 0 comments
ZOMG it's Friday!! I mean, I know it's Friday, but here I am posting this on a... nevermind
Entries from 4/11 - 4/16
Journal Land Pick of the Week
/* Why you crying? */ JTippetts holds your hand and walks you through the process of creating isometric river tiles with help of procedural techniques. For quick and dirty tile production, the results are actually pretty damn nice of you ask me. Programmer art FTW!
Welcome back, Matt328!
From the Staff
* DruinkJournal - in case you missed it, Evil Steve has a quick PSA informing everyone that he his now the new DirectX/XNA forum moderator
Project Updates
* Programmology - okonomiyaki is packing up shop and heading over to his external blog if you wish to continue to follow his work on Farmageddon and Gambit Scheme
* Journal of Trefall - Trefall has updated source for his property based component system with a small working sample that demonstrates its use
* Under a ShadowyTree - Black Knight is playing around with Flex 4 and AS3. He's put together a simple site and plans to evolve it into a browser-based RPG
Development Stuffs
* The Code Zone Bargain Basement Blog - johnhattan goes into detail on his thoughts regarding mobile development and the new 3.3.1 clause of the license agreement while covering why the App Store is filled with 99% utter crap and how it compares to other app stores.
* Technical Artistry - Arcan3Artist tests out two methods of sprite rendering that he wants to support both OpenGL ES 1 and 2. After the tests he decides which method gives the best performance
Other Stuffs
* Journal of dbaumgart - dbaumgart invites you to check out his newly re-done portfolio site
Thanks for dropping by Programmer16, Aiursrage
Entries from 4/11 - 4/16
Journal Land Pick of the Week
/* Why you crying? */ JTippetts holds your hand and walks you through the process of creating isometric river tiles with help of procedural techniques. For quick and dirty tile production, the results are actually pretty damn nice of you ask me. Programmer art FTW!
Welcome back, Matt328!
From the Staff
* DruinkJournal - in case you missed it, Evil Steve has a quick PSA informing everyone that he his now the new DirectX/XNA forum moderator
Project Updates
* Programmology - okonomiyaki is packing up shop and heading over to his external blog if you wish to continue to follow his work on Farmageddon and Gambit Scheme
* Journal of Trefall - Trefall has updated source for his property based component system with a small working sample that demonstrates its use
* Under a ShadowyTree - Black Knight is playing around with Flex 4 and AS3. He's put together a simple site and plans to evolve it into a browser-based RPG
Development Stuffs
* The Code Zone Bargain Basement Blog - johnhattan goes into detail on his thoughts regarding mobile development and the new 3.3.1 clause of the license agreement while covering why the App Store is filled with 99% utter crap and how it compares to other app stores.
* Technical Artistry - Arcan3Artist tests out two methods of sprite rendering that he wants to support both OpenGL ES 1 and 2. After the tests he decides which method gives the best performance
Other Stuffs
* Journal of dbaumgart - dbaumgart invites you to check out his newly re-done portfolio site
Thanks for dropping by Programmer16, Aiursrage
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