ORANGEfps Finally Released and Slowly Growing.
by Max Thomas · 01/05/2010 (4:49 pm) · 15 comments
Finally, after many months of toiling away and going through many web developers, ORANGEfps has been up and playable with no hitches for a month strait. I must say, running a website with a browser based shooter is not the easiest task in the world, and far from the cheapest endeavor in the beginning either. With a constant stream of 13 year olds demanding new content, weapons, and game types, enraged mac users insisting that a mac port of the game be released immediately, and everyone and their mother requesting to be a moderator of something or other, releasing an indie free to play FPS is far from the most rewarding process in the beginning.
Then there's the upside, within the first month I've made $115.00 dollars off of Google AdSense, everyone who's played the game has had good things to say about it, and wanted more, and a lot of the people in the community actually care enough and feel involved enough to want to become a moderator of something.
Overall I'd say every step of the way of developing and releasing ORANGEfps has been worth my while, the only thing I'm struggling with now in the process is being a one man Dev team, and finding better way than CPC and CPM ad revenue to monetize the site.
That's most of the update for now, figured I'd updating the process on here and give everyone the opportunity to try the game out. www.orangefps.com
Next milestone for me is to create multiple game types and find a way to keep an online score board for the players, give the game more of a "point."
Also I'm looking for an AI programmer to collaborate with me on the project, let me know if you're interested(payed work).
Sincerely, Max Thomas
(obligatory screenshots.)


Then there's the upside, within the first month I've made $115.00 dollars off of Google AdSense, everyone who's played the game has had good things to say about it, and wanted more, and a lot of the people in the community actually care enough and feel involved enough to want to become a moderator of something.
Overall I'd say every step of the way of developing and releasing ORANGEfps has been worth my while, the only thing I'm struggling with now in the process is being a one man Dev team, and finding better way than CPC and CPM ad revenue to monetize the site.
That's most of the update for now, figured I'd updating the process on here and give everyone the opportunity to try the game out. www.orangefps.com
Next milestone for me is to create multiple game types and find a way to keep an online score board for the players, give the game more of a "point."
Also I'm looking for an AI programmer to collaborate with me on the project, let me know if you're interested(payed work).
Sincerely, Max Thomas
(obligatory screenshots.)


About the author
#2
01/05/2010 (5:18 pm)
Very nice! Congrats Max!
#3
01/05/2010 (6:27 pm)
Looks awesome! nice screenshot. Tgea?
#4
01/05/2010 (6:45 pm)
Congrats and good luck!
#5
01/05/2010 (8:05 pm)
Looks very nice.
#7
Can I moderate something? :D
01/06/2010 (4:34 am)
Very nice! Congrats on getting it running for a strait month!Can I moderate something? :D
#8
Anyone interested in collaborating with me on the gameplay/AI front? :P
Also, after I get ORANGEfps to a point that I'm happy with it I'm going to be starting on a Portal Gun + Standard FPS weapons twitch sort of shooter. I'm looking to expand orangefps.com to the point where it hosts multiple FPS games, I think it's the only way to get the extremely large user base that I'm looking for. Maybe some of you might be interested in working on that with me also?
01/06/2010 (1:07 pm)
Thanks for the compliments guys!Anyone interested in collaborating with me on the gameplay/AI front? :P
Also, after I get ORANGEfps to a point that I'm happy with it I'm going to be starting on a Portal Gun + Standard FPS weapons twitch sort of shooter. I'm looking to expand orangefps.com to the point where it hosts multiple FPS games, I think it's the only way to get the extremely large user base that I'm looking for. Maybe some of you might be interested in working on that with me also?
#10
01/06/2010 (7:11 pm)
@Max, Congradulations!
#11
01/06/2010 (11:06 pm)
may want to post those screenshots in the "MEDIA" section of your site, hehe ;} . Looks really good!
#12
01/07/2010 (12:28 am)
Nice work! Its a really entertaining game. Congrats!
#13
Anyone have criticism or ideas to improve it? Especially clever ways of generating revenue. ;)
01/07/2010 (7:53 pm)
Thanks guys!!Anyone have criticism or ideas to improve it? Especially clever ways of generating revenue. ;)
#14
01/08/2010 (12:06 pm)
Well done! Actually $115 in one month from AdSense sounds reasonably good, to me. This is all from the banner on your front page / sign up page? Or is there some way you get AdSense content to people as they're actually playing?
#15
01/09/2010 (2:34 pm)
Have you considered players paying for in-game power-ups.. new weapons and stuff? That seems to be a model that works for a lot of games. I'm guessing from your description that the game runs on the LAN model, so the "server" is actually one of the players? -- even so, it could still validate purchases of items via a quick handshake with your webserver. 
Associate Steve Acaster
[YorkshireRifles.com]