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SmokeJumpers User Interface update

by Norv Brooks · 05/26/2007 (7:02 pm) · 1 comments

Good progress made on wildfire location scene User Interface. We have the
smoke jumpers on the scene and the wildfire on the scene now
we only have to get them together. (see screen shots below)

First, we have an overview of the wildfire location map with the user interface on the left.
members.dslextreme.com/users/vronsoftware/WFAui.jpg
The Player selects one of three paths for the parachute jump run - starts the run and then initiates the jump cycle. Notice the three path selectors; on in the upper right, one at middle right and the third at lower left.
members.dslextreme.com/users/vronsoftware/SelectPath.jpg
Next, the Player starts the jump run - and then initiates the jump
members.dslextreme.com/users/vronsoftware/StartRun.jpgmembers.dslextreme.com/users/vronsoftware/StartJump.jpg
The Player can visually track the smoke jumpers' parachute jump and then a green flag marks the location of the landing. Also, this is used as a safe zone that smoke jumpers will rally after escaping a fast rushing fire.
members.dslextreme.com/users/vronsoftware/jumpSuccess.jpg
Oops! At least one smoke jumper was injured during the parachute landing. Note the white flag with a red cross at landing location. The scroll down arrow to the right of the hand radio readout indicates more than one smoke jumper was injured.
members.dslextreme.com/users/vronsoftware/injury.jpg
Soon the actualy fighting of the wildfire will be developed and then the smoke jumpers can wrap and return to base.

Check back soon!