Game Development Community

Must have for Blender, Zbrush, or texture artist.

I'm not one for pedaling things but I had to let people know about this. As you blender and ZBrush guys know Digital Sculpting is the way of the future for Video games. It allows our characters to hav...

Author James Brad Barnette Date 08/14/2007 (5:56 pm) Comment 9 comments

Grind-ER Update

This is my first effort and creating a mechanism for interacting with world entities. The basis for this interaction is a kind of dialog tree which can twist and turn on itself and/or result in combat encounters, etc.

Author Edward F. Maurina III Date 11/05/2010 (6:25 am) Comment 7 comments

Archon Dungeon Pre Alpha

Hello Torque Powered community members. I would like to ask for your free opinion on a game I am creating. Thank you for time and consideration in reading this blog.

Author JesseL Date 01/09/2010 (7:15 pm) Comment 13 comments

SoW Weekly Update 9

Sigh. I thought I'd slain the Overtime Dragon but it turned out to be a Hydra, the single head I'd lopped off growing into not two but eight more heads. Rather unsporting, I thought. So that's a long weekend I was hoping to spend on SoW work down the drain. :/

Author Gareth Fouche Date 03/22/2010 (3:32 pm) Comment 4 comments

Startup Hackathon & Global Game Jam 2012

Startup Edmonton and GameCamp Edmonton join forces to bring you Startup Hackathon and Global Game Jam - the city's biggest-ever 54 hour marathon of coding, design, and lots of energy drinks.

Author Luis Rodrigues Date 12/21/2011 (1:40 pm) Comment 7 comments

Verve - updated for - Torque3D 3.5 MIT

As promissed the updated Verve for T3D 3.5 MIT https://github.com/J0linar/Verve Verve is a Cinematic Tool made by Phillip O`Shea you can read more about it in the Verve to the People - Open Sourcing of Verve Blog https://www.garagegames.com/community/blogs/view/22548

Author J0linar Date 01/17/2014 (4:59 pm) Comment 17 comments

Innovation Friday - Audio Gaming and a Lot of Learning

Today I spent a huge amount of time reading UDK docs, watching audio videos, learning the UDK workflow, and creating workflow tools to ensure that my github repo matched up with UDK's expectations.

Author David Montgomery-Blake Date 08/24/2012 (7:00 pm) Comment 7 comments

M.A.C.K. Released!

[center][/center] Meet M.A.C.K. The Advanced Character Kit was developed to meet a need for a character system capable of ...

Author BrokeAss Games Date 07/23/2008 (4:46 pm) Comment 17 comments

Mach 1 - Combat Flight Simulator Beta released!

Mach 1 is a modern combat flight simulator developed on T3D. The beta includes 2 aircraft that can be selected; the F16 and once unlocked, the F18. There are 2 game modes in Mach, an air combat mode that is played through the Desert level, and a racing mode that is played through the Race Track level. The beta is open to anyone who wants to download it and it is running to November 20th 2009....

Author Adam Beer Date 11/13/2009 (3:40 am) Comment 6 comments

Torque 101: Intro to TGE 1.5.2

Well, I'm back! Due to the success of the forum thread Torque 101: Intro to Torque it's gotten so long I can no longer reach the end of it on my cell-phone. Since I rarely have an internet ...

Author Infinitum3D Date 09/24/2008 (12:28 pm) Comment 0 comments