Author Leathel Grody Date 08/22/2007 (7:24 pm) Comment 6 comments
This kit was started about 2 weeks ago to provide a FREE RPG starter kit for the TGE! It includes things like: - melee combat - magic system - demo buildings - save/load system
Author Maximillian Brewer Date 03/06/2009 (10:14 pm) Comment 12 comments
Author Tom Bampton Date 08/31/2006 (4:50 am) Comment 29 comments
No dev blog this July? Ah there were multiples last month ... but let's sort that out. Ribbons! Ribbons! Twirly, twirly ribbons! Also featuring .... ribbons!
Author Steve Acaster Date 07/28/2014 (7:01 am) Comment 8 comments
Recap of IRC Hour for 3/19/09. Cover Torque 3D Pricing, World Editor, iTGB 1.2, iTGE Indie Release, TorqueX, Marble Blast Mobile, and much more...
Author Michael Perry Date 03/19/2009 (9:54 am) Comment 17 comments
Overall my experience with trying to make a vehicle physics kit that works for both Bullet and PhysX has been a serious pain. Not because of Bullet, but PhysX kicks me back a mile for every step I take forward.
Author Ronald J Nelson Date 11/27/2012 (3:03 pm) Comment 16 comments
Author Brett Seyler Date 03/13/2008 (2:18 pm) Comment 30 comments
Game Mechanics Kit 1.2.11 for T3D 1.1 is out. No new features but some compatibilities issues with new T3D are fixed.
Author Yuri Dobronravin Date 07/08/2011 (4:04 pm) Comment 12 comments
Frogames is offering 25% off our Mac & PC games at http://www.frogames.com, and all Art Content Packs at http://www.frogames.net, until December the 31rst 2009.
Author Canon Date 12/22/2009 (6:47 am) Comment 4 comments
Yeah, so this 100 character length thing kind of chaps my cranberry when I have nothing good to put here, except that I have lots of news on my progress and some tools coming your way. Clickity-click!
Author Ted Southard Date 07/12/2010 (7:13 pm) Comment 4 comments









