Game Development Community

Plan for Jeff Keely

I am currently forming an indie game development company. I am exploring the Torque Engine as well as considering a custom engine I have in development aready. I am planning to release a number of s...

Author Jeff Keely Date 03/11/2003 (3:51 am) Comment 0 comments

Plan for N/A

It seems everything has changed lately... our team, our project, our level of focus, the weather in Chicago, you name it. Personally, I couldn't be happier about all of it. Some background on who ...

Author N/A Date 03/01/2004 (1:09 pm) Comment 0 comments

Plan for Ryan Ackley

Current Status of the JKAP Tge Tech demo

Author Ryan Ackley Date 01/09/2002 (10:58 pm) Comment 0 comments

Plan for Matt Johnosn

Being a Marshal's a tought job. Keeping a posse of smart-mouthed, pistol-packing, monster-hunting want to be heroes in line can drive any hombre to an early grave. But don't worry, we're here to help.

Author Matt Johnson Date 07/19/2002 (5:48 pm) Comment 0 comments

Plan for Sean "Rasulis" Maddox

"Reign of Destruction" has been initiated. This game is a medieval warfare based game that is going to combine the best aspects of a FPS and stradegy together. It will have the whole medieval arsenal of swords, seige weapons, bows, and so on. There will be two kingdoms waring and the objective will be to capture all the other kingdoms land and there main castle. We want to keep the fighting system as simple as possible, while keeping it very interactive and not repeatitive. We are hoping to keep Reign of Destruction as fun and unique as we possibly can.

Author Sean \\\"Rasulis\\\" Maddox Date 01/05/2004 (3:20 am) Comment 0 comments

Change in Direction and New Scope with a Different Game

My original intent was to create a Battle Front semi-clone, but use insects (ants) as the main character. One of the unique characteristics was to be able to climb any surface like a real ant. I moc...

Author Demolishun Date 08/27/2006 (9:40 pm) Comment 0 comments

Plan for David Michael

The GDC and Aftermath prevented me from getting much done the past few weeks, but I'm back at work again. I hate beginning new projects...after the design doc is completed, and you've mapped out th...

Author DavidRM Date 04/02/2002 (9:35 pm) Comment 0 comments

Plan for Tony "Chrome Crow" Cromer

MMORPG-SIM "time of the dragon"

Author Tony "Chrome Crow" Cromer Date 07/25/2001 (12:06 am) Comment 0 comments

Plan for Terry Price

Civil War 2014 update I think we've pretty finalized how were going to do the weapon bob and swimming. basicly what were doing instead of hard coding in a weapon bob were going to make the eye m...

Author Terry Price Date 01/07/2004 (3:18 pm) Comment 0 comments