Game Development Community

Plan for Justin Mette

Myrmidon at the Game Developers Conference

Author Justin Mette Date 03/25/2002 (7:08 am) Comment 3 comments

Plan for Josh Ritter

Minions of Mirth - Demo Test

Author Prairie Games Date 09/27/2005 (10:07 pm) Comment 3 comments

Plan for Jay Barnson

Paying the Bills - the Day Job Kills

Author Jay Barnson Date 07/21/2005 (11:42 pm) Comment 6 comments

Plan for Mike Stoddart

We're slowly ticking over on the design phase on War In Europe. We have some good ideas, but the hardest part is trying to finalise them in such a way that the game will be realistic and enjoyable but...

Author Mike Stoddart Date 07/10/2002 (1:44 pm) Comment 0 comments

Plan for Jeremy Alessi

Crazy Summer ... big changes on the horizon!

Author Jeremy Alessi Date 07/23/2005 (10:31 pm) Comment 4 comments

Plan for Luke Stewart

Develop a simple multiplayer fps as a test of the engine and the team's capabilities, then move up to developing a real game.

Author Luke Stewart Date 07/16/2001 (12:03 pm) Comment 0 comments

Plan for Alex Woollam

MMOPRPG in the sytle of bladerunner

Author Alex Woollam Date 05/18/2003 (2:41 am) Comment 2 comments

Plan for Darrel O

Time for something new....

Author Darrel O Date 01/05/2003 (11:33 am) Comment 0 comments

Plan for Jeremy Alessi

Things are rolling!

Author Jeremy Alessi Date 07/11/2004 (12:46 am) Comment 0 comments

Plan for Matthew Boonstra

<autosyn>I am still very new to video game creation. When I get my bachelors in Computer Engineering in a year, I will begin looking for work in the games industry, until then, I will be announcing my first pr...

Author Matthew Boonstra Date 07/19/2001 (6:22 pm) Comment 0 comments