Game Development Community

GDC 08 Coverage Begins in Full

Hey everyone. If you've been by GDNet in the past week, you'll see that our coverage portal is up and running for GDC 08. While we were all at the conference last week we blogged as much as possibl...

Author Drew -Gaiiden- Sikora Date 02/25/2008 (2:08 am) Comment 0 comments

Plan for Ash Matheson

First week of using Torque in teaching students how a game 'engine' is made. This promises to be an interesting endeavour.

Author Ash Matheson Date 06/12/2002 (8:32 pm) Comment 3 comments

Plan for BobTheCBuilder (John Kabus)

At work and bored... Wow the week just drags here. I feel like I'm primed for a rant about work...

Author John Kabus (BobTheCBuilder) Date 09/26/2003 (1:49 pm) Comment 4 comments

Plan for David "FenrirWolf" Grace

I had put my game engine stuff aside for a while, but now I'm back to it! And I've been busy, busy. First of all, I've reworked part of the model handling code, allowing me to attach objects to mo...

Author Fenrir Wolf Date 12/08/2003 (12:43 am) Comment 3 comments

Plan for Brett Fattori

I've gone and done it now....

Author Brett Fattori Date 03/29/2004 (1:45 pm) Comment 5 comments

Plan for Jay Moore

GarageGames marketing efforts continue. Just back from the Linux Desktop Summit, headed out next week to GDC, expect more announcements soon!

Author Jay Moore Date 02/23/2003 (1:01 pm) Comment 4 comments

Plan for Jeremy Alessi

Nice mention in Game Tunnel 2004 Mid-Terms

Author Jeremy Alessi Date 05/26/2004 (9:34 am) Comment 0 comments

The First IGF Article of Many

Monday, Jan 22 Got the first article of my yearly IGF interview series up and ready for public consumption, so go ahead and [url=http://www.gamedev.net/columns/interviews/skinflake.asp]check...

Author Drew -Gaiiden- Sikora Date 01/23/2007 (1:15 am) Comment 0 comments

Plan for Alan "DaFalcon" Carr

My current project is the (currently) freeware Macintosh game, Snake Quest. Work on the Snake Quest Editor is progressing nicely, and we now have many great suggestions which will help shape the SQ Editor as well as future projects.

Author Alan "DaFalcon" Carr Date 11/03/2001 (3:22 pm) Comment 0 comments

Plan for Tim Newell

Success! Torque has an IDE in linux now. Tutorial soon.

Author Tim Newell Date 02/07/2002 (7:23 pm) Comment 8 comments