Game Development Community

Plan for Tom Bampton

Fun With Threads

Author Tom Bampton Date 05/30/2005 (4:45 am) Comment 4 comments

Plan for Jesse Duke

The center of the screen is what is viewed most in FPS games. This is a paper that describes a possible method for boosting FPS framerates.

Author Jesse Duke Date 09/30/2004 (6:55 pm) Comment 6 comments

Plan for Jay Barnson

Embracing the Kiss of Death

Author Jay Barnson Date 08/26/2005 (3:28 pm) Comment 10 comments

Plan for Phil Carlisle

Just thought I'd spread the word for my students.. Bolton Institute has finally been awarded our University title!!! we are now officially called The University of Bolton Now, this doesnt ac...

Author Phil Carlisle Date 01/28/2005 (3:10 am) Comment 17 comments

Plan for Phil Carlisle

The 5 planets have aligned, I swear it!! Air Ace online - great response to the game. More on that in a sec. 1) AI Pack - still in progress, although obviously my time is pretty much devoted to ...

Author Phil Carlisle Date 04/12/2005 (3:35 pm) Comment 9 comments

Plan for someone

its been a while since my last plan and alot has happened since, looking back i can see that i was real nieve wanting to add bumpmapping, new level design tool and so on. ive had to make some real big...

Author someone Date 01/09/2004 (9:04 pm) Comment 0 comments

Plan for Josiah Wang

Progressing my journey further into the unknown realms of art....

Author Josiah Wang Date 02/05/2005 (12:59 pm) Comment 1 comments

Plan for Jeremy Alessi

Sooo much is going on ...

Author Jeremy Alessi Date 11/17/2005 (12:22 am) Comment 1 comments