Game Development Community

Plan for Chris "Hobbiticus" Weiland

In the not too distant future, I will be vastly improving the fluid rendering in Torque. Not only that, but I'll be getting college credit doing so! :D

Author Chris \"Hobbiticus\" Weiland Date 02/12/2003 (9:06 am) Comment 1 comments

Plan for Ron Yacketta

TGE Documentation uupdate

Author Ron Yacketta Date 06/17/2002 (7:24 am) Comment 5 comments

Plan for Jeff Tunnell

IGC 03 Post Show Euphoria!

Author Jeff Tunnell Date 10/13/2003 (6:55 am) Comment 13 comments

Plan for Andy Schatz

New logo for Wildlife Tycoon: Venture Africa!

Author Andy Schatz Date 04/04/2005 (11:03 am) Comment 6 comments

Plan for James D

Hey! I'm James. I entered the August 2004 Game In A Day contest because I thought it might be fun. It was. Lets see... I started my game on the 15th about 10:30am, if I remember correctly. After a b...

Author James D Date 08/15/2004 (2:10 pm) Comment 2 comments

Plan for J. Donavan Stanley

There is no joy in mudville...

Author J. Donavan Stanley Date 03/13/2003 (7:50 am) Comment 1 comments

Plan for Marvin Hawkins

I plan start my company in 2004. My Plan for Nothing Like It Games is for us to start off as a small game development company creating games for the PC. By the end of the year 2004, Nothing Like It Ga...

Author Marvin Hawkins Date 03/07/2004 (9:40 pm) Comment 0 comments

Plan for Chris Roper

This space for rent.

Author Chris Roper Date 02/21/2002 (8:09 am) Comment 1 comments

Plan for Josh Ritter

Some shots from the MoM Beta...

Author Prairie Games Date 10/15/2005 (3:31 am) Comment 11 comments

Plan for David Michael

From what I've seen so far, one sign of legitimacy here on GarageGames.com is posting a *second* plan... ;-) Currently, I'm working on creating, of all things, a simple chat server. Not a 3D chat s...

Author DavidRM Date 03/09/2002 (12:21 pm) Comment 0 comments