Game Development Community

Plan for Joshua Ritter

Prairie Games, 3space, Cal3d, Blender

Author Prairie Games Date 11/17/2003 (8:02 pm) Comment 13 comments

Plan for Chris Newman (ChazCross)

<autosyn>Hey everyone, Im Chris Newman. I'm currently working on the T2D Image Datablock Tool. [image]http://chazcross.phase9studios.com/files/torque/pics/imagedatablockto...

Author Chris Newman Date 03/24/2005 (5:52 pm) Comment 8 comments

Plan for Phil Carlisle

Ok, well, the AI work proceeds apace.. fixed a few snagettes this morning. Now I found something quite interesting today. One of my goals (for my own use, but I figure its a good goal for the AI...

Author Phil Carlisle Date 05/26/2004 (7:11 am) Comment 3 comments

Universal Warrior: Training Ground

Okay, here we go. I just thought of this today. This title takes place before the events of Heir To Fire (haven't talked about that one yet) and Vengeance (formerly Full Moon's Rising). This is ...

Author Avery K. Tingle Date 05/31/2006 (1:51 pm) Comment 0 comments

Plan for Tim Downs

I plan on finishing up college while working on concepts, story base, and more for both Realm Wars and a new Game. This game the name is not known yet but I'm tossing the name "Inbetween Reality" as a...

Author Tim Downs Date 08/01/2003 (2:00 pm) Comment 5 comments

Plan for Herv

Exploring artificial life with the Torque engine using GA and Kohonen neurons networks. The goal is to have "creatures" that learn from themselves and from other ( user or other creatures ) in a 3D environment.

Author DrNexus Date 05/06/2002 (5:14 pm) Comment 1 comments

Plan for Jerane Alleyne

"I gotta stop aiming guns at people..." - Jonh Crichton, Farscape

Author Jerane Alleyne Date 05/07/2002 (3:52 am) Comment 5 comments

Plan for Michael P Michael

Mutant Storm demo testers needed

Author Michael P Michael Date 08/04/2003 (3:49 pm) Comment 1 comments