Game Development Community

October Update

It’s been about a month since I posted a blog, so we all agreed that I would take some time to post this blog instead of our normal monthly product update in the forums.

Author Eric Preisz Date 10/30/2010 (12:53 am) Comment 107 comments

Darkwind Rolls out with Torque!

Passion and dedication are the core traits to help anyone get through developing a game. Let's take a look at how this group made it through their development process with an interview from Sam Redfern of Psychic Software.

Author Donald "Yadot" Harris Date 10/22/2010 (11:40 pm) Comment 13 comments

DevQuest / GG Interactive

As you may have read recently in the latest post from Eric Preisz, GarageGames has formed a new professional services business and brand called GG Interactive. The company has undergone quite a metamorphosis over the last couple of years and is now making great efforts and inroads to being a go-to solution for technical development needs of companies in the game, themed entertainment and education spaces.

Author Joseph Date 03/05/2014 (4:05 pm) Comment 14 comments

Rokkitball Q&A

Welcome to the future of gaming: InstantAction, featuring 3D games in a browser. Alex Swanson, lead developer of popular sports arena game Rokkitball, talks about what it was like to develop for this unique web platform.

Author Alex Swanson Date 06/12/2008 (1:47 pm) Comment 13 comments

Torque 3D Development - River & Road Editors

Post #17 in the series focuses on Lara Engebretson's work. We're viewing two new tutorials built to demonstrate the River and Road Editors that come included with your Professional license. Hit the jump for more!

Author Brett Seyler Date 04/24/2009 (12:56 am) Comment 124 comments

Community Contest #7 - Breakout

This will be a two week contest and the winner will receive $179 in first party store credit. Give us your take on the classic - Breakout

Author Geoff Beckstrom Date 03/12/2012 (2:39 pm) Comment 45 comments

Marble Blast Ultra... Finally Complete

The journey to Marble Blast on the 360 has finally come to an end. Today at around 2:30pm PST, the game went up on XBox Live Arcade servers. Since then, over 1000 people have posted high scores on t...

Author Alex Swanson Date 01/25/2006 (7:07 pm) Comment 30 comments

Community Contest #9 - Multiplayer

Give us the best multi-player experience to win $179 in First Party store credit. The more who enter - the more who can win! Playable entries are due Friday May 25th 11:59 AM PDT

Author Geoff Beckstrom Date 04/24/2012 (11:06 am) Comment 52 comments

Torque 3D Development - Kickoff

<autosyn> Amidst all the excitement here about shipping a [url=http://www.garagegames.com/blogs/985/15816]Mac-compatible version of TGEA[...

Author Brett Seyler Date 12/17/2008 (9:05 am) Comment 46 comments

Torque Game Builder 1.7.5 Released!

Torque Game Builder 1.7.5 has been released with a nice set of stability and compatibility fixes. Grab it and make all of your 2D game dreams come true!

Author Matt Fairfax Date 04/30/2010 (6:06 pm) Comment 38 comments