Author Daniel Delp Date 07/04/2008 (12:36 am) Comment 1 comments
Say you invest $50 in the TGB Kart Kit, spend a month developing, and publish a game to the iPhone App Store. How much money can you hope to earn? As it turns out, a decent amount!
Author Chris Jorgensen Date 11/19/2009 (7:41 pm) Comment 17 comments
I am a beginner for game development. I tried so hard to learn but my game is still raw now. So, I try to setup a campaign, see whether I can get some support from it. Please give it some support if you are happy, or help to spread out also be a great help too!
Author Sgfreeman Date 03/29/2016 (4:59 pm) Comment 7 comments
Yes, new pack again :) Medieval Market place with 83 models (27 unique + LODs) in DTS format, ready to use in your 3D work.
Author Dejan Cicic Date 09/09/2009 (3:44 pm) Comment 9 comments
Author Alienforce Date 12/17/2007 (3:44 pm) Comment 12 comments
The pseudo-monthly update on our TGE-based project Vespers, a hybrid 3D/text adaptation of Jason Devlin's interactive fiction game of the same name. So much going on it will make your head explode.
Author Rubes Date 07/01/2009 (10:12 am) Comment 6 comments
The Flight demo is now available to download at http://www.dayofwar.com/tiki-download_file.php?fileId=2 Sorry about the delay. After releasing it to select users on Monday some issues were discovered.
Author Bill Vee Date 02/05/2011 (7:50 pm) Comment 21 comments
<autosyn>Genre : Arcade Racing/Racer Title : MINI#37 Arcade Racer Engine : Torque Game Engine 1.5 Tools : 3DS Max 7 | Photoshop CS | Deled | C++ | Torsion Crew : 3 A...
Author Dale Best Date 03/26/2007 (3:52 am) Comment 29 comments
Building a complete working FPS shooter game in seven days, as an entry for the 2014 7-Day FPS Game Jam. Using T3D plus a combination of off-the-shelf as well as custom assets, an installable and playable shooter is borne in a week!
Author Gibby Date 11/15/2014 (11:27 am) Comment 13 comments
Herein I talk about the Template cleanup and restructuring project I am working on in an effort to make the Torque 3D experience even better as part of my Steering Committee duties.
Author Michael Hall Date 11/30/2012 (1:05 pm) Comment 13 comments









