Game Development Community

Torque3D Magazine 1-2013

1st Edition of the Torque3D Magazine is ready. Here is my notes on the project and my own opinion of how the 1st Edition turned out.

Author Lukas Joergensen Date 08/18/2013 (5:29 pm) Comment 23 comments

GDNet: Weekly Sitrep

Page mock-ups for the new site iteration are posted for feedback, updates on the GDNet book series and online DirectX book, new resources and a ton of new events

Author Drew -Gaiiden- Sikora Date 01/21/2009 (11:13 am) Comment 2 comments

AFX Selectrons and Other Goodies

My previous blog entries covering Arcane-FX development have mostly been about spellcasting effects. For this blog, I'm going to set aside magic effects for a bit and present some other kinds of speci...

Author Jeff Faust Date 07/28/2006 (10:53 am) Comment 33 comments

"Destroyable objects for Torque" Pack Released

Ever wanted to actually affect the objects you shoot at, applying a bit of damage, maybe destroy it altogether in a ball of fire smoke and sparks, leaving only a smoking wreck behind? Now you can. ...

Author Apparatus Date 08/30/2008 (2:30 pm) Comment 19 comments

TGB Kart Kit Now in Developer Store!

The TGB Kart Kit enables 3D mode7 display for TGB and iTGB. It comes with an example kart racing game. Thoughts on the kit and what you can do with it inside!

Author Chris Jorgensen Date 05/05/2009 (2:59 pm) Comment 18 comments

Tile-Based Build/Exploration Game DevBlog 4

It has been 2 months today since I began this project as a theory in a forum post. Extraordinary progress has been made since my last update, and I have begun to dig deeper and deeper into the engine's various capabilities. During my time sifting through the source, studying GUI elements, and learning how to improve user interactivity I gained a great understanding of how to make the game GUI both interesting and functional.

Author Jesse Allen Date 01/09/2014 (9:01 am) Comment 3 comments

Associate Spotlight : Ted Southard

Get to know some of the GarageGames Associates in these short interviews. Up first is the unstoppable Ted Southard, who hails from NYC, and is a long time member of the GarageGames community.

Author Kenneth Holst Date 07/31/2009 (12:41 pm) Comment 15 comments

Torque Game Builder 1.1.1 Lives!

So it's been a little over a month since we released TGB 1.1.0 and we're proud to present the first in a long line of updates...

Author Justin DuJardin Date 08/09/2006 (6:06 pm) Comment 26 comments

Stepping out of the shadows!

I've been lurking for about 5 years, with only a few blog/resource replies here and there. I've always wanted to share blogs with the community, but I've never had anything to share! Until now, that is.

Author Max Date 08/28/2011 (8:32 pm) Comment 22 comments

Torque Talk Live Episode 5 - 10/1/2010

We had a lot of crazy scheduling conflicts last month, but Torque Talk Live is back on the air and Live again! Episode 5 will air live this Friday, 10/1/2010. Be sure to tune in, there's lots to talk about this week!

Author Scott Burns Date 09/27/2010 (8:11 pm) Comment 4 comments