This halloween I will be attempting to create a zombie survival game using T3D and the Zombie art pack in support of wales air ambulance
Author J Raven Date 10/28/2011 (5:48 am) Comment 5 comments
Today on my daily call with the guys at Graham Software, they accused us of having a zombie addiction problem. They are right...we have issues. In fact, our addiction is so bad that we've decided to have a 24 hour zombie game jam starting on Friday after our Halloween party 9:00PST/05:00GMT.
Author Eric Preisz Date 10/26/2011 (3:11 pm) Comment 58 comments
This open letter contains my personal views on what lays ahead and in no way represents the ideas, estabileshed road map or plans of the company or it's employees.
Author Luis Rodrigues Date 10/24/2011 (7:29 am) Comment 27 comments
Forcing our way to the big time our first promotion set has a huge success and hot zombies! Rockin it aross South Florida,and making waves!
Author Svengali Date 10/23/2011 (12:59 pm) Comment 3 comments
I've taught a course on game development using Torque2D and iTorque2D for the last 2 years at RMIT university in Melbourne, but this year the university has decided to switch to Unity. This is because there is no free version of Torque for students to use at home.
Author Conor O'Kane Date 10/21/2011 (9:52 pm) Comment 11 comments
As I posted in my blog back on October 13, I've created a fully-customizable navigation graph that is capable of creating, saving, and loading a full-level navigation graph at a fast speed. The graph can easily be adjusted for min/max height, slope, and object types. I have been working the last week on the AiPlayer functions to utilize this graph.
Author Kerry Enfinger Date 10/21/2011 (8:52 pm) Comment 2 comments
Moving from the strategy part (Civ-lite-esque) into the squad tactics battle part (X-Com and Laser Squad) Also the "fog of war" system I wrote last night - those American IPAs really helped :)
Author Steve Acaster Date 10/21/2011 (6:12 pm) Comment 14 comments
You knew this was coming. This blog is dedicated to showing off the progression of our zombie AI system used in the marketing video for the GarageGames Zombie Art Pack. As the official zombie expert at GarageGames, I have been waiting for this moment for a long time.
Author Michael Perry Date 10/21/2011 (12:05 pm) Comment 38 comments
Howdy Folks, Great News! iPisoft has just created a fun and easy two kinect camera motion capture animation solution. First Download the 30 day FREE demo of it here http://tinyurl.com/6dwsor7 Then visit the truebones youtube channel to see the ipiSoft Basic software demonstrated. http://www.youtube.com/truebones
Author Joe McPeek Date 10/20/2011 (7:53 pm) Comment 6 comments
Bad news everyone. They got Mich. Today, Zombies broke into GarageGames headquarters. We all ran away while Mich thumbed through his zombie survival guide to determine the best possible route for escape. I saw him heading north towards Reno.
Author Eric Preisz Date 10/20/2011 (12:20 pm) Comment 113 comments








