Game Development Community

Plan for Simon Meistininkas

New render and site back up

Author Simon Meistininkas Date 08/22/2002 (6:38 pm) Comment 2 comments

Plan for Mike Stoddart

After a long hard bout of deliberation, Front Room Games has a new identity.

Author Mike Stoddart Date 08/21/2002 (2:41 pm) Comment 2 comments

Plan for Royce Pipkins

I plan to tinker with Torque until I'm tired of it or have made something cool.

Author Royce Pipkins Date 08/21/2002 (5:05 am) Comment 1 comments

Plan for John Hortenstine

Milkshape 3D, Character Fx, and programming

Author John Hortenstine Date 08/20/2002 (10:43 pm) Comment 0 comments

Plan for Mychal McCabe

What's up with Grav, going back to work, our media player, Grage Game's Publciity, and Slashdot.

Author Mychal McCabe Date 08/20/2002 (9:48 pm) Comment 0 comments

Plan for Jay Moore

GG Marketing Guy, Evangelist, Buzz Man...I don't care what you call me just call me. My singular focus is to build the visiblity and success of GarageGames.

Author Jay Moore Date 08/20/2002 (9:29 am) Comment 2 comments

Plan for Geneses Exodus

I load models, with a premade texture (that is blank) into 3d studio max and paint the model how I think it should look, based off of a concept art depiction I am given. Then when I complete it, in decently high detail, it is sent off to others for finalization.

Author Geneses Exodus Date 08/19/2002 (8:49 pm) Comment 1 comments