Greetings everyone! It's been a very exciting week for Torque 2D and I couldn't wait any longer. Read this blog to find out about all the new developments regarding Torque 2D. From new features to our improved Steering Committee
Author Michael Perry Date 02/22/2013 (8:20 am) Comment 22 comments
It's been a long road to get to this point, but Brainworth has finally launched our Kickstarter for Var and the Vikings - a puzzle platformer where you learn game design while smashing robots.
Author Daniel Buckmaster Date 02/21/2013 (10:23 pm) Comment 5 comments
We are moving from a game assets store to a game development studio.
Author Lyubomir Mandzhukov Date 02/21/2013 (8:31 am) Comment 5 comments
Article detailing the process I went through to make GameConnection objects thread safe. T3D really does not like to thread. Beyond animation sequences and such T3D is a single thread application. This is truly a shame.
Author Vince Gee Date 02/21/2013 (6:40 am) Comment 1 comments
New weapons Kit package includes the following weapons: DeserEagle, G36, Shotgun90 Rpg7, of course. You can also be purchased separately, each weapon packages include the TPS mode with FPS mode, including all animation and script.The weapons Kit delivery of a role, And a vivemodle_hand..
Author Szzg007 Date 02/21/2013 (1:21 am) Comment 10 comments
We've been busy updating Forester Pro, a tree creator for Torque3D, and have just released version 1.09 that features an image editor to add and change alpha channels to leaf textures.
Author Matthew Genge Date 02/18/2013 (3:17 pm) Comment 13 comments
Greetings everyone! This is the first update blog since the launch of Torque 2D MIT 2.0. Continue reading to find out about documentation, video tutorials, bug fixes, and new improvements.
Author Michael Perry Date 02/18/2013 (6:51 am) Comment 9 comments
Just a quick note. Spent Sunday reworking the 3td Studios website. Just clean ups but I did manage to release another pack of free objects for T3D. Hope you like them!
Author Ron Kapaun Date 02/17/2013 (6:33 pm) Comment 15 comments
Last week i full reworked the war ship and i made a second one for advanced AI using. To make the Pack more interesting I created a submarine with torpedo working like a gun. see more ...
Author D Fasel Date 02/17/2013 (10:45 am) Comment 4 comments
Building my Orion Space Saver in TGB has been a challenge, check out what it takes to make such a package. This talks about the challenges I face on the project as well as how I handle art and getting it all to work. Also, Background Kit 2 for TGB/Torque 2D now available for just $9.99, down from $14.95!
Author Will Zettler Date 02/17/2013 (5:40 am) Comment 0 comments








