Game Development Community

Last Resource from Making Indie Games

Our team has been working on our last resource. Its a complete game guide for Torque 2D where each step and code example is fully explained. Check out our last resource.

Author Kevin OFlaherty Date 11/04/2011 (5:46 pm) Comment 6 comments

Torque 3D 1.2 - Art Packs Revealed

Welcome back to another Torque 3D 1.2 Friday. On the Torque 3D 1.2 front we have been pushing hard in all disciplines (art, code, docs, marketing and web) to get everything together for the release. In fact I am very happy to say that we are entering our polish week and there is a very good chance that my blog next week will be the release blog.

Author Derek Bronson Date 11/04/2011 (5:42 pm) Comment 28 comments

Ecstasy Motion Approaches 1.0

Hey, guess what? Ecstasy Motion is almost done! New features, lots of bug fixes, more examples, and we're three weeks away from calling it 1.0.

Author Chris Calef Date 11/04/2011 (3:27 pm) Comment 6 comments

3D Reticle, Mechs, and some CSK in T3D (WIP)

CSK for T3D with Mechs. A preview of game play for Tanks and other vehicles, including Mechs. Also various styles of reticles, including 3D reticle for Mechs and Tanks.

Author Sorin Daraban Date 11/03/2011 (10:44 pm) Comment 9 comments

iPlatformer Video Tutorial 1

45 minute video tutorial on some basic concepts in iTorque 2D 1.5. We demonstrate that the concepts in the platformer demo from the TDN are still valid today: http://tdn.garagegames.com/wiki/TGB/Tutorials/Platformer

Author Ray Delia Date 11/03/2011 (5:47 pm) Comment 8 comments

Warscale Blog 98 - Swinger and a feature adjustment request

I was just swinging from here to there testing different things and while testing T3D I found some issues in the 2D rendering I wonder if GG would consider fixing.

Author Guimo Date 11/03/2011 (4:40 am) Comment 6 comments

2nd Annual 'Be A Star' Event!

Have you ever wanted to be known to people all over the world? Now's your chance. For the second year in a row, we are holding the 'Be A Star' event to celebrate ATROX NOCTIS and the fun of going out!

Author Svengali Date 11/02/2011 (8:58 am) Comment 0 comments

Long Strange Trip, Part 4: Burnt Down Fell Over...

This is part 4 in a series of blogs that documents the wondrous journey of Plastic Games as we learned the hard way how not to make games.

Author Paul Dana Date 10/30/2011 (3:46 pm) Comment 9 comments

Where is My Physics?

A discussion on the genius physics of the iOS game, Where is My Water? I find the games physics of water to be particularly fascinating not to be out done by the interaction with the "ground".

Author rennie moffat Date 10/29/2011 (3:54 pm) Comment 11 comments

General Update for the state of things...

I figured I had better do the Latest Update to the state of play for EveronWorlds :) Changes afoot and hopes are high.

Author John "Mythic" Henry Date 10/28/2011 (9:35 am) Comment 5 comments