Game Development Community

Plan for Paul G. Allen

Now that I have Torque compiling clean on Linux, I am on to Phase 2. Now I need to make it actually run :) When I execute the demo, I get: [pgallen@keroon example]$ ./torqueDemo_DEBUG.exe -wind...

Author Paul G. Allen Date 11/10/2001 (8:06 pm) Comment 0 comments

Plan for Scott McGlasson

The C3 team is within inches of closing a deal with Tres to model the 18 very distinct models and the character model the design calls for. Thanks to Dave and crew at Tres in New Jersey. The infantry weapon models are also being started on. The concept art continues to role in and looks spectacular.

Author Scott McGlasson Date 11/09/2001 (9:01 pm) Comment 0 comments

Plan for Ben Giddings

to denominate the world!!!

Author Ben Giddings Date 11/09/2001 (10:27 am) Comment 1 comments

Plan for Doug Binks

Biting the bullet.

Author Doug Binks Date 11/09/2001 (3:33 am) Comment 3 comments

Plan for Daniel 'Wizard_TPG" Neilsen

I have been dreaming of this game idea for over 10 years, and it still hasnt been done. Time to get off my butt and make it myself.

Author Daniel Neilsen Date 11/08/2001 (7:09 pm) Comment 2 comments

Plan for Jason Mosley

A student at Pittsburgh Technical Institute looking in to 3d animation and game design.

Author Jason Mosley Date 11/08/2001 (11:43 am) Comment 0 comments

Plan for Brian Cunningham

In the midst of my job hunting I'm still truckin' along on my game dev education...

Author Brian Cunningham Date 11/07/2001 (10:49 am) Comment 0 comments

Plan for David Dougher

Team Progress Report. Progress is being made in a number of areas by the team but we all took a giant step backward to make sure we agreed on some key design issues in the last meeting.

Author David Dougher Date 11/05/2001 (6:44 pm) Comment 0 comments

Plan for Trevor Gordon

Working on Crime Force as Mapper

Author Trevor Gordon Date 11/04/2001 (4:51 pm) Comment 0 comments