Game Development Community

Plan for Nicholas Cole

Death to crappy endings, plotholes, garbage dialogue, and bad writing in games!

Author Nicholas Cole Date 09/09/2002 (10:35 am) Comment 1 comments

Plan for Edward Maurina

Learning Torque; Building demo missions; Writing DOCS

Author Edward F. Maurina III Date 09/08/2002 (10:28 pm) Comment 0 comments

Plan for Stefan Beffy Moises

Hehe, first plan *ever*... :P News about projects and a week in Chicago...

Author Stefan Beffy Moises Date 09/08/2002 (2:59 pm) Comment 0 comments

Plan for Simon Meistininkas

When hardware goes bad...

Author Simon Meistininkas Date 09/07/2002 (3:46 pm) Comment 0 comments

Plan for Hunter

spear weapon

Author Hunter Date 09/07/2002 (1:47 pm) Comment 1 comments

Plan for Doyoon Kim

Spaceships have no arms!

Author Doyoon Kim Date 09/07/2002 (8:06 am) Comment 6 comments

Plan for Aaron Aw

Starting to develop a new game. Game design is done. Quite promising.... Just need to find something besides worldcraft to use as a level editor.

Author Precursor Pte Ltd Date 09/07/2002 (6:26 am) Comment 2 comments

Plan for Stephan.B

We will be coding in DB/P (DarkBASIC/Pro) which is an old but stabile programmign language. The company will make Games and other Tool for computers. We will have a good website later on which is still in production. I will need skill full team members and if i dont find any well who cares then it takes mroe time but i will make it. www.mr.fraggs.net.ms or email me.

Author Stephan.B Date 09/07/2002 (6:25 am) Comment 1 comments

Plan for Francois Messier

Here's my current plan: 2002-2003: Finish computer science and work part time as webdeveloper while designing/coding for games/mods. 2003-2004: Work as web developer while designing/codin...

Author Francois Messier Date 09/06/2002 (12:33 pm) Comment 0 comments