Game Development Community

Plan for Tim Newell

I have finished version 1 of the new Inventory Manager and soon expect to have a new version of the Inventory v2 tutorial that uses this new system.

Author Tim Newell Date 01/10/2002 (4:17 am) Comment 4 comments

Plan for Ryan Ackley

Current Status of the JKAP Tge Tech demo

Author Ryan Ackley Date 01/09/2002 (10:58 pm) Comment 0 comments

Plan for Matt Webster

This is the first .plan for the Tactical Assault project written by myself. Currently, we are just setting the groundwork for the more advanced features of the game as well as polishing the gameplay and interface details. I am the currently the interim lead programmer for the Tactical Assault game, and am working on designing the GUI as well as doing most of the coding.

Author Matt W Date 01/09/2002 (5:05 pm) Comment 3 comments

Plan for Justin Greywolf

Lets get this ball rolling!

Author Justin Greywolf Date 01/09/2002 (4:51 pm) Comment 0 comments

Plan for Ian Wheat

Holiday slowdown... NewYear pickup

Author Ian Wheat Date 01/09/2002 (4:09 pm) Comment 0 comments

Plan for Carl Kidwell

Well now that Marvin for Q3A is complete, and the puzzle game is basically alpha just requiring ongoing theme support from my end for the most part its time to head into what I'm doing next.... I t...

Author Carl Kidwell Date 01/09/2002 (12:17 pm) Comment 1 comments

Plan for Goran Parn

Im currently learning more ! Read more ?

Author Goran Parn Date 01/09/2002 (11:18 am) Comment 1 comments

Plan for Robert Giacalone

I am presently working on a mod for Starsiege. This mod will contain new vehicles, weapons, and components. There will also be some new campaigns based on a rebel upising on Earth. I am projecting ...

Author Robert Giacalone Date 01/08/2002 (7:05 pm) Comment 0 comments

Plan for Phil Carlisle

Groovy. Maaaan.

Author Phil Carlisle Date 01/08/2002 (11:43 am) Comment 4 comments