Game Development Community

Plan for Jason Resch

A New original plan by Jason Resch.

Author Jason Resch Date 10/31/2002 (6:56 pm) Comment 0 comments

Plan for Ryan Ackley

Guess whos back!

Author Ryan Ackley Date 10/31/2002 (7:15 am) Comment 1 comments

Plan for James "Corvidae" Williams

Remember when I said I was still working on .dif transparencies?

Author James \"Corvidae\" Williams Date 10/30/2002 (9:04 pm) Comment 7 comments

Plan for Patrick McClellan

I'm still looking for a job, but in the mean time I'm making a game called space maffia using C++ and OpenGL and possibly OpenAL because I want to port it from windows to linux, and possibly even Mac,...

Author Patrick McClellan Date 10/30/2002 (3:55 pm) Comment 2 comments

Plan for Four D

Trajectory Zone is coming along quite nicely. Davis Ray Sickmon and Eric Forhan are doing a hell of a job.

Author Donald McDade Date 10/30/2002 (7:49 am) Comment 0 comments

Plan for Joshua Ritter

Another Night, Another Day

Author Prairie Games Date 10/29/2002 (7:06 pm) Comment 15 comments

Plan for Phil Carlisle

T minus 1 day and counting.

Author Phil Carlisle Date 10/29/2002 (4:25 pm) Comment 5 comments

Plan for Michael Cozzolino

I just started working on calling specific death animations depending on weapon killed by instead of getting the same old death animation for every death.

Author Michael Cozzolino Date 10/29/2002 (9:11 am) Comment 1 comments

Plan for Jason Resch

I am a game designer/developer designing a game Darkness descends. I hope design my own hand-held console and my own gadgets and then will start in research & development of new video game technologies.

Author Jason Resch Date 10/27/2002 (7:03 pm) Comment 4 comments