Forester Pro is a tree and plant creator for Torque3D that generates randomized models that import seamlessly into the world editor. We've just released some free Christmas trees as a bit of a present.
Author Matthew Genge Date 12/24/2013 (8:40 am) Comment 1 comments
As an early Christmas present to the T2D community, here is a short look at a tutorial I am putting together plus a link to the module files.
Author Mike Lilligreen Date 12/22/2013 (11:24 pm) Comment 2 comments
The first in a series of development blogs where I hope to include anyone that is interested in how I am making my game Into the Deep Blue. This first installment; Building a better ocean.
Author Ron Kapaun Date 12/21/2013 (2:42 pm) Comment 19 comments
This resource adds support for "metablobs" to T3D. This can allow for very realistic fluid simulations, much more so than can be achieved with particle effects.
Author Jack Stone Date 12/20/2013 (3:02 pm) Comment 15 comments
With collision deletion solved, the way can now be paved for gameplay...or can it? It would be all too easy to succumb to the temptation to release all of my creative instincts onto the project.
Author Jesse Allen Date 12/20/2013 (2:56 pm) Comment 18 comments
I had some free time and managed to work on some code for the voxel object in T3D I have been working on.
Author Bill Vee Date 12/19/2013 (5:35 am) Comment 7 comments
The concept is its a Free-for-all deathmatch where you not only need to worry about the other players but all so the large amount of zombies spawning from random zones in the level.
Author DylaNemesis Date 12/18/2013 (11:09 pm) Comment 0 comments
WinterLeaf Entertainment is offering a Holiday Sale ending on Dec 20th. Check out the sales going on today!
Author Paul Yoskowitz Date 12/16/2013 (7:38 pm) Comment 7 comments
I have been a bit 'quiet' lately. I have been working on contracts and a FULL GAME. Crazy I know but, its time. Added a couple new screen shots! Much more to follow of course.
Author Ron Kapaun Date 12/16/2013 (5:59 pm) Comment 16 comments
While doing the Jumpman Forever Kickstarter campaign, I've gotten a lot of questions about the history of the game. Which, makes me a bit nostalgic for the old days of being in the Garage Games community... :-)
Author Davis Ray Sickmon, Jr Date 12/16/2013 (1:28 pm) Comment 2 comments








