Game Development Community

My Studio Road-Map 2011

My first goal this year is to organize all my content into milestones, such as you would a game in design. Below is a half complete milestone road map to where I hope to go with my content this year, and what's coming down the pike.

Author Will Zettler Date 02/03/2011 (7:09 am) Comment 5 comments

Torque MMORPG Engine Installer

To help others adopting and to make it quicker for me to roll a fresh copy of torque mmo kit I have made an installer using batch files and nsis

Author Michael Bolland Date 02/03/2011 (1:45 am) Comment 13 comments

From Artist - Scripter/Designer and proud.....

Initially I turned up to this community in '06 a niave and ignorant artistic person. Bridges were burnt and mistakes were made mostly due to my inexperience and it provided a much needed education.

Author Sean Brady Date 02/02/2011 (9:31 pm) Comment 4 comments

The Road to "Indie Stardom"

Achieving "indie stardom"; getting that game out, getting a good user base, good feedback and hopefully a little bit of money.

Author Bob Dobbs Date 02/02/2011 (6:11 am) Comment 5 comments

The Virtual Trillium Trail

Pre-release of Virtual Field Trips, Inc. first title, The Virtual Trillium Trail. http://www.virtualtrilliumtrail.com/

Author Maria C R Harrington Date 02/01/2011 (3:13 pm) Comment 17 comments

Torque X: is there any future?

I guess that this blog post is overdue because the emails I'm receiving and the posts I read around are all showing fear about Torque X being a dead product as GarageGames decided to end the support and maybe also the sales.

Author Giuseppe De Francesco Date 02/01/2011 (8:52 am) Comment 38 comments

Dialog with NPC's in Tribulation Knights

The video below is showing player communication with an NPC. The character was custom built based on a real person, so she isThe dialog system is up an running in my work in progress. Had some help this past week from a programmer to help fix my bugs. There is still a lot to do but it is moving forward. unique to the game.

Author John E. Nelson Date 01/31/2011 (12:04 pm) Comment 4 comments

Spirit of the Indie

OldSkool talks to NinjaBoy about why he's stuck around all these years. He tries to impart a small bit of the core Indie spirit to the new Torque user, and maybe some wisdom.

Author Dave Young Date 01/31/2011 (7:44 am) Comment 10 comments

Paradroid - some more to watch

Last weekend i was play around with the Evolver Model system. I created 3 Models and did download from the evolver web. The nice thing, it is in the right T3D format like the Gideon is. One of the models Is DJ Bassman, a old friend. So i did us him as DJ in a little bar. Of course, a DJ without music is noting worth. So you can hear a nice 1 hour DJ Mix of him. The city bar is like a party room, and only there you can watch and listen to DJ Bassman.

Author D Fasel Date 01/31/2011 (5:44 am) Comment 9 comments

Game Distribution on GG.com

The best part of my job is reading comments and seeing the posts of happy customers. This blog; however, is part of the job that I don't enjoy: delivering bad news. On February 1st 2010, we will no longer have the distribution rights to deliver, sell, or give away most of the games on our store. I regret to inform the community, that we will be removing these games from the store between now and midnight January 31st.

Author Eric Preisz Date 01/30/2011 (10:37 pm) Comment 96 comments