Game Development Community

Komodo Plugin Update

Work on code completion proceeds, fun rendering of a TorqueScript Abstract Syntax Tree, and other goodies

Author Thomas -elfprince13- Dickerson Date 02/06/2012 (6:15 pm) Comment 21 comments

BLOG REMOVED

First, I want to say thank you to everyone that left such nice comments on my first blog! I really did not expect anyone to be that interested in yet another content pack. Going along with that I have received a number of questions concerning the Conifer Forest Pack. Hopefully, this blog entry will help answer some of them.

Author Ron Kapaun Date 02/05/2012 (11:04 am) Comment 11 comments

Looking at the world in a different way...

The internet is truly becoming a powerful way to converse on ideas of a scientific nature. I just never imagined where it would lead!

Author Demolishun Date 02/04/2012 (11:22 pm) Comment 21 comments

T2D full documentation

The topic is - creation suitable documentation for Torque2D/ iTorque2D. I'm going to collect all available information and assemble good offline documentation.

Author Valentin Date 02/03/2012 (12:39 pm) Comment 5 comments

A great Day

Today i just got my new and first Shop working. So my first product is available to buy on the game3D shop. Not happy enought about this alone, it is also my birthday today, so a very good day to open my shop. Happy shoping :)

Author D Fasel Date 02/03/2012 (11:44 am) Comment 4 comments

Take A Break With Us - Contest #1

Join us today (Feb 3rd) at 12:00PST (20:00GMT) for an hour long contest. Winner gets $179 in credits in our store.

Author Eric Preisz Date 02/03/2012 (10:56 am) Comment 46 comments

Bumble Bee released on iPad, with source code

I've ported my Global Game Jam entry "The Last Flight of the Bumble Bee" to the iPad. It's available now for free on the App Store.

Author Conor O'Kane Date 02/02/2012 (9:14 pm) Comment 2 comments

Komodo Edit TorqueScript Plugin (Mac/PC/Linux)

Edit TorqueScript more conveniently on OS X (and any other platform that has Komodo Edit or Komodo IDE)

Author Thomas -elfprince13- Dickerson Date 02/01/2012 (11:57 am) Comment 10 comments

A programmer's dilemma: Speed vs Standards

In the midst of a design for a coding interface I am faced with a difficult situation. Do I code for standards compliance and add function call latencies and overhead? Or do I streamline the process and make it non-standard?

Author Demolishun Date 02/01/2012 (12:51 am) Comment 11 comments

What is iTerraform 1.0?

What is iTerraform 1.0? This blog is a screen shot preview of iTerraform 1.0, as well as a quick description of the guts behind iTerraform.

Author Kyle Hagin Date 01/31/2012 (11:52 pm) Comment 6 comments