Game Development Community

Plan for Justin Mette

21-6 Productions Status Report

Author Justin Mette Date 05/02/2002 (1:07 pm) Comment 3 comments

Plan for Kevin Ostrowski

I'm bored, so I figured I'd give a little update on things...

Author Kevin Ostrowski Date 05/02/2002 (12:49 pm) Comment 0 comments

Plan for Tim Gift

Just a reminder... I’m heading out Saturday for a little R&R and won’t be back until the 24th. I'll be spending some time in Paris, France. So if there are going to be any European Torquer...

Author Tim Gift Date 05/02/2002 (11:55 am) Comment 4 comments

Plan for Jeremy Noetzelman

Well, it's been quite some time since my last plan update (obviously) so perhaps it's appropriate to update now...

Author Jeremy Noetzelman Date 05/02/2002 (10:06 am) Comment 0 comments

Plan for A Molloy

Terror Unknown. I want to build a fun but interesting single player fps game. I find them all to easy and in my idea I want a damage system but most of all a clue system. Remember Carmen Sadiego how easy it was to find the clues but than on some missions it was hard. I want something like that. I have the site up and concept art being made weekly! If you have the time and talent and want to team up with me on this I willing to see your work and we can talk. bluewolf72@bluewolf72.com

Author A Molloy Date 05/02/2002 (8:34 am) Comment 1 comments

Plan for Ian Livingstone

Crystal Clear Entertainment is about ready to set off into it's development stage. Alex Porter will be heading up the team in Ian's leave of Absence. The Project Titled [b]Colossus: The Human Inqu...

Author Ian Livingstone Date 05/01/2002 (11:51 pm) Comment 0 comments

Plan for David Michael

Some more progress...and a short presentation.

Author DavidRM Date 04/30/2002 (3:58 pm) Comment 4 comments

Plan for Randy "Vashner" Anthony

Start of my second career

Author Vashner Date 04/30/2002 (10:31 am) Comment 6 comments

Plan for Ben Wilhelm

Doing the Whole Job

Author Ben Wilhelm Date 04/29/2002 (12:45 pm) Comment 2 comments

Plan for Bryan Buschmann

Weariness, the future, marbles, and ninjas. A brief snapshot of a life after two weeks of not much really.

Author Bryan Buschmann Date 04/29/2002 (8:57 am) Comment 0 comments