Game Development Community

Plan for Phil Carlisle

Breakable pathable door platforms.

Author Phil Carlisle Date 01/30/2002 (1:53 pm) Comment 12 comments

Plan for Gustavo Schmitt

Start the first alpha.online version off the mod im making... :) And first plan!

Author Gustavo Schmitt Date 01/30/2002 (11:53 am) Comment 0 comments

Plan for Justin Mette

Myrmidon Status - Phase Two, Week Twelve

Author Justin Mette Date 01/30/2002 (8:23 am) Comment 10 comments

Plan for Daniel Neilsen

Trakers alpha build

Author Daniel Neilsen Date 01/29/2002 (10:35 pm) Comment 1 comments

Plan for Evan Hamilton

Children of Mars Plan-Phase Two, Week 9: Members gained and members lost, tech demo work begun

Author Evan Hamilton Date 01/29/2002 (8:15 pm) Comment 5 comments

Plan for Tim Gift

Ok, short update... this is what's on my current list (these aren't necessarily in order): - Build a nice particle explosion for the demo using some new textures from Weston. - Fix some issues wi...

Author Tim Gift Date 01/29/2002 (7:54 pm) Comment 11 comments

Plan for Matthew Kolker

To conquer the world!!!

Author Matthew Kolker Date 01/29/2002 (1:18 pm) Comment 4 comments

Plan for Matthew Droll

I have to finish our first map, and, cause I haven't get it running at the first time, the transparency has to be finished!

Author Matt Droll Date 01/29/2002 (9:41 am) Comment 0 comments

Plan for Matt Webster

Tactical Assault is coming into view with a bunch of new models, development site, and a handful of gui controls and a rather cool "cloaking" effect that is being used for the Recon class.

Author Matt W Date 01/29/2002 (3:58 am) Comment 1 comments

Plan for James Hamar

Storyline for project

Author James Hamar Date 01/28/2002 (7:36 pm) Comment 0 comments