Game Development Community

RPG EDITOR update.

Just a few heads up on my current projects and goals. I have been trying to balance life, work, and dream. Sometimes work wins though... Blah lol.

Author Kevin Mitchell Date 03/23/2011 (4:15 am) Comment 6 comments

iTorque 2D 1.4.1 Released!

This is the official release blog for iTorque 2D v1.4.1. The download is now available for licensees. Join the many other iTorque 2D developers in celebration of the first engine release of 2011 under the new GarageGames!

Author Michael Perry Date 03/22/2011 (7:27 pm) Comment 85 comments

More work in progress shots

Some more work in progress shots of the T3D powered beat-em-up I'm working on, looking for feedback and a couple of questions.

Author 000 Date 03/21/2011 (10:31 am) Comment 13 comments

Another Day Older and deeper in Debt.

St. Peter dontcha call me.. Cause I cant go, I owe my soul to the company store.......... Okay.. so the title has nothing to do with this blog but its a Monday where I am at and its raining and dreary.

Author Donald Teal Date 03/21/2011 (7:35 am) Comment 7 comments

Torque and Me

Everyone else seems to be posting about them and Torque, I thought I'd share my experiences too. Includes pictures and a playable demo!

Author iHugMedia Date 03/21/2011 (12:41 am) Comment 5 comments

Ambient Fundraising Week for Japan

The recent problems facing Japan are amazing. I've cried several times seeing what these people are going through and after seeing how hard Japan was hit, I've decided to do something about it. I'm running a special on my site to help raise awareness and support for what has happened.

Author Will Zettler Date 03/19/2011 (7:47 am) Comment 2 comments

It's been 8 years

It's been 8 years since I first bought TGE, and now that I've been using TGEA for a while, they give us T3D for 99 bucks...

Author Willbkool Date 03/17/2011 (10:00 pm) Comment 6 comments

What I'm Currently Up To

Just showing off my current works with the engine (now that I've had it for a few months), and my upcoming plans for games.

Author Robert Fritzen Date 03/17/2011 (3:55 pm) Comment 2 comments

Warscale Epilogue - Stopping development

Not a joke or anything. I was already thinking about this and mentioned previously but now I have really made my mind. And no amount of salmon slapping will change that :)

Author Guimo Date 03/16/2011 (10:15 pm) Comment 18 comments

Time lapse animation of earthquake, 8.9 at 1:16

This is a time lapse animation of the quakes just before and after the 8.9 ................................

Author Jerry Raymond Date 03/16/2011 (7:55 pm) Comment 0 comments