Game Development Community

Plan for Sam Cuttriss

VIRTUAL DESIGN STUDIO Project designers: Jules Moloney and Sam Cuttriss, School of Architecture, University of Auckland. Not a game but an investigation of the potential for the torque engine to drive virtual design studios for educational usage.

Author Architecture@Uni Melbourne Date 08/04/2001 (8:56 pm) Comment 0 comments

Plan for James Shiflett

Founder of Worldwide MicroTronics, Co-Founder of Digital Tome. Preparing to launch new game design studio venture, always looking for something new.

Author James Shiflett Date 08/04/2001 (12:46 pm) Comment 0 comments

Plan for Devlin "Cliffswallow" Baker

Another update from SS2 team number one!

Author Devlin "Cliffswallow" Baker Date 08/04/2001 (11:47 am) Comment 0 comments

Plan for Tom Demeranville

I'm going to start work on a Java version of the clasic game, Elite. I'm going to be doing this whilst teaching myself c++ using the V12 engine to make the task more enjoyable (when it finally arives...

Author Tom Demeranville Date 08/04/2001 (9:32 am) Comment 0 comments

Plan for Justin Mette

Established the first milestone of September 1st, which will be when we start coding the first release of Project 'Myr' called Alpha One.

Author Justin Mette Date 08/04/2001 (6:37 am) Comment 0 comments

Plan for Ludovic LIEVRE

I'm still working at Chaman Productions, a small french game company, on a MMORTS (Massively Multiplayer Online Real Time Strategy) game, called Forteresse (http://www.forteresse.com /* bro...

Author Ludovic LIEVRE Date 08/03/2001 (10:05 am) Comment 0 comments

Plan for Devlin "Cliffswallow" Baker

Hey! its the OTHER SS2 team! smile for the camera!

Author Devlin "Cliffswallow" Baker Date 08/02/2001 (11:19 pm) Comment 2 comments