Game Development Community

Plan for Ian Wheat

Back in the community.

Author Ian Wheat Date 06/18/2002 (6:20 am) Comment 1 comments

Plan for Denham "F0ggy" Trollip

To bring the beauty of the real world to games :)

Author Denham "F0ggy" Trollip Date 06/17/2002 (7:22 pm) Comment 2 comments

Plan for G

The first steps.

Author G Date 06/17/2002 (3:48 pm) Comment 0 comments

Plan for David Michael

Continuing progress on Paintball Net--and a few OpenAL curses.

Author DavidRM Date 06/17/2002 (10:14 am) Comment 0 comments

Plan for Ron Yacketta

TGE Documentation uupdate

Author Ron Yacketta Date 06/17/2002 (7:24 am) Comment 5 comments

Plan for Davis Ray Sickmon, Jr

Trajector update - mutators, etc.

Author Davis Ray Sickmon, Jr Date 06/17/2002 (6:17 am) Comment 1 comments

Plan for Bradley Crawford

Have the basic outline of what I want to achieve with the AI implementation

Author Bradley Crawford Date 06/17/2002 (3:51 am) Comment 3 comments

Plan for Frank Bignone

Dog of Prey alpha release 0.4.4

Author Frank Bignone Date 06/17/2002 (1:04 am) Comment 7 comments

Plan for Nick Shchetinkin

3D Artist in 3D Studio MaX After effects with Photoshop Animator with Director 8.0 Artist in cartooning to still-life. sound effects

Author afafaffa Date 06/16/2002 (9:43 am) Comment 0 comments