Game Development Community

Plan for David "RM" Michael

Paintball Net continues to move forward, if slower than anticipated.

Author DavidRM Date 09/13/2002 (9:22 am) Comment 15 comments

Plan for Ryan Lang

nothing at the moment

Author Ryan Lang Date 09/13/2002 (12:41 am) Comment 3 comments

Plan for Rhonda Smith

We recently added two new members to our team, and as a result I sent out an email welcoming Andrew and Merlin aboard, filling them in on myself, the game, our current status and what was coming next....

Author Rhonda Smith Date 09/12/2002 (3:59 pm) Comment 1 comments

Looking at Something of a Mess on Macs...

just got the engine, looking at something of a mess on macs... I'm trying to get some debug render modes working on osx. I'm also contemplating the possibility of adding AltiVec support for G4's, i...

Author Paul Scott Date 09/12/2002 (2:49 pm) Comment 3 comments

Plan for Hongsoon Park

I am looking for company who need maya modeler.

Author Hongsoon Park Date 09/12/2002 (2:10 pm) Comment 0 comments

Plan for Madcap Mac

Chasing the rabbit down the hole...of websites, models, and "real" work...oh my.

Author Shane McLeod Date 09/12/2002 (10:30 am) Comment 2 comments

Plan for Jonathan Tarbox

I'm currently in the planning stages of a 3D space RTS which will incorporate a FPS mode for when onboard ships or planetside, and there will also be a space flight simulation mode as well. I've gone...

Author Jonathan Tarbox Date 09/11/2002 (12:13 pm) Comment 2 comments

Plan for Ted Southard

Getting off my ass...

Author Ted Southard Date 09/11/2002 (11:06 am) Comment 3 comments

Plan for Henrik Carlgren

the rising of an new game ( that will be finished! )

Author Henrik Carlgren Date 09/10/2002 (1:11 am) Comment 2 comments