Game Development Community

Plan for ddn

May 7 - May 11 Write x-file converter to pro format. Optimize PR interface renderer code. -ddn

Author ddn Date 05/07/2001 (10:56 am) Comment 0 comments

Plan for samuel

to create a little game with little munchie characters and weird lands.

Author samuel Date 05/06/2001 (12:22 pm) Comment 0 comments

Plan for brian quinn

Making a chat space in T2 for my project on using T2 for community stuff.

Author brian quinn Date 05/05/2001 (7:27 pm) Comment 3 comments

Plan for Michael Zajac

I am assembling a team to *hopefully create a game using the v12. Still need artists + sound people.

Author Michael Zajac Date 05/05/2001 (2:33 pm) Comment 0 comments

Plan for Jonathan Whitehead

I'm developing Cliffhanger Games. I'm aiming to make it the premier site where Episodic Game makers know that Players are going to find their games. Make a 'pilot episode' and I'll give it a 'Main Game page' and 'Episode Page'.

Author Jonathan Whitehead Date 05/05/2001 (12:13 pm) Comment 2 comments

Plan for Scott Shumaker

Personal Updates, Splines, Reusing Technology

Author Scott Shumaker Date 05/04/2001 (9:59 pm) Comment 1 comments

Plan for Wayne Worthy

My plan is as follows: 1. Gain access to the Microsoft Xbox Prototype kit. * Already in the process of recieving the kit. 2. Develop Team Ayanami 3. Create a prototype of The Sword And The Sorceres...

Author Wayne Worthy Date 05/04/2001 (10:53 am) Comment 1 comments

Plan for Jordan Walker

3d/2d game art buisness started

Author Jordan Walker Date 05/03/2001 (8:23 pm) Comment 1 comments

Plan for Steven Mitchel

I wish to bring a game to the world. Starsiege: Orbital Guard. The newest game set in the Starsiege Universe. Who will help me?

Author Steven Mitchel Date 05/03/2001 (7:26 pm) Comment 0 comments