Game Development Community

Plan for Shane Martins

finish school, make games.

Author Shane Martins Date 04/03/2002 (4:59 pm) Comment 0 comments

Plan for Daniel Neilsen

Torque Admin System Released

Author Daniel Neilsen Date 04/03/2002 (3:32 pm) Comment 0 comments

Plan for Justin "ThinIce" Rovang

Beginning work on OpenGL Engine.

Author Justin "ThinIce" Rovang Date 04/03/2002 (3:20 pm) Comment 0 comments

Plan for Justin Mette

Myrmidon - Phase 3 Preparation

Author Justin Mette Date 04/03/2002 (12:06 pm) Comment 4 comments

Plan for Nick London

Webpage finally updated!

Author Nick London Date 04/03/2002 (10:34 am) Comment 1 comments

Plan for Ronald J. Yacketta

TGE scripting documentation and the huge WC EULA thing

Author Ron Yacketta Date 04/03/2002 (7:32 am) Comment 1 comments

Plan for David Michael

The GDC and Aftermath prevented me from getting much done the past few weeks, but I'm back at work again. I hate beginning new projects...after the design doc is completed, and you've mapped out th...

Author DavidRM Date 04/02/2002 (9:35 pm) Comment 0 comments

Plan for Don Nilsen

Journey into http://www.eventalpha.com. Im the Lead Programmer for a new game in development by Sovereign Studios, http://www.eventalpha.com. Wh...

Author Don Schaberg Date 04/02/2002 (12:25 pm) Comment 0 comments

Plan for Karsten "Clocks" Viese

After the Wall (AtW) have entered the map building phase. The team have settled with 12 official maps to be included in the final release of AtW.

Author Karsten "Clocks" Viese Date 04/02/2002 (10:38 am) Comment 2 comments