Sometimes i want to show other people the progress of my game. But each time i have to zip and upload the complete game. So i decided to create a PatchTool.
Author Thomas Bang Date 02/10/2011 (4:34 am) Comment 7 comments
It's been over a year since we released our game and we'd like to port it to the web for everyone to enjoy. We are looking for a programmer that can take our current game build and port it to the web.......could be easy money.
Author DALO Date 02/08/2011 (8:41 am) Comment 3 comments
A look back at my last 10 years as part of the amazing story that is GarageGames and a look forward to what I am up to next!
Author Matt Fairfax Date 02/08/2011 (2:00 am) Comment 30 comments
The previous few weeks have consisted of drawing, more drawing, and even more drawing, interspaced with faffing, more faffing and even more faffing, around with various ways to get a Theora video, and then not liking the quality and deciding on a GUI replacement instead.
Author Steve Acaster Date 02/07/2011 (4:02 pm) Comment 15 comments
Preview on some new integrated systems for torque users. Ease Animated Gui and Particle system for Gui in editor.
Author Jean-louis Amadi Date 02/07/2011 (3:05 pm) Comment 15 comments
The Flight demo is now available to download at http://www.dayofwar.com/tiki-download_file.php?fileId=2 Sorry about the delay. After releasing it to select users on Monday some issues were discovered.
Author Bill Vee Date 02/05/2011 (7:50 pm) Comment 21 comments
While making progress with the new Torque X book update, I have a 2D game in production that desparately needs art help. My philosophy is always to build out game prototypes with very crude placeholder artwork. This way, I can focus on the gameplay rather than the glitz of attractive art. But now, I've reached that point where there's enough gameplay in place and I just need great artwork to add the visual polish.
Author John Kanalakis Date 02/05/2011 (5:21 pm) Comment 11 comments
Warscale has reached a huge milestone. I have finished with all the projected spells and now I will start with the artifacts. Also there is progress in the Warscale T3D port.
Author Guimo Date 02/05/2011 (1:43 am) Comment 5 comments
"Complete Guide to Creating a Hack-N-Slash RPG using Torque 3D" in the works. Starring Nerdy Douche and Bestest Pony.
Author Rene Damm Date 02/03/2011 (11:52 pm) Comment 38 comments
After making it's way to the Intel AppUp store and receiving an Award from Intel(Thailand) for most downloaded game on Intel AppUp within the first month of it's released, Bubble Breaker : Insanely Addictive! have finally made it's way to the Mac AppStore.
Author Aun Taraseina Date 02/03/2011 (11:28 pm) Comment 13 comments









