Game Development Community

Plan for Daniel Kay

New Website Scheme - what do you think?

Author Daniel Kay Date 03/11/2002 (10:35 am) Comment 2 comments

Plan for Joseph Withnell

The building of The Anti-Reality Campaign begins here. Using unrealistic ideals, to create the ideal realistic gaming experience. read up and give me a hollar if you want to help out.

Author Joseph Withnell Date 03/10/2002 (5:39 pm) Comment 0 comments

Plan for Matthew Krull

Tribes2: Great War moves ahead...

Author M Date 03/10/2002 (8:38 am) Comment 0 comments

Plan for Marco Meier

Well, i have to do very much. Like most of you. At the moment i'm working for bringing up the Alpha-Release. There's a lot to do. Not all features work at the moment. Second thing, i have to bring u...

Author Marco Meier Date 03/10/2002 (8:09 am) Comment 6 comments

Plan for Kenneth

Perfecting the TubettiWorld message, firming up the team and roles, preparing for trip to CGDC 2002.

Author Ken Finney Date 03/09/2002 (11:35 pm) Comment 6 comments

Plan for Jeff Ward

Let's get on with it and talk about a game idea.... mostly so I can get it on paper. And I know this isn't paper but it's close enough

Author Jeff Ward Date 03/09/2002 (9:15 pm) Comment 3 comments

Plan for David Michael

From what I've seen so far, one sign of legitimacy here on GarageGames.com is posting a *second* plan... ;-) Currently, I'm working on creating, of all things, a simple chat server. Not a 3D chat s...

Author DavidRM Date 03/09/2002 (12:21 pm) Comment 0 comments

Plan for Eric Wright

It's been a while sicne my last.plan post on here, but so far all has been going well. The Black Hole Productions website (http://bhp.e-chrono.net) has been getting updates, and finalyl recieving som...

Author Eric Wright Date 03/09/2002 (10:53 am) Comment 0 comments

Plan for Matt Webster

"Defeat is not the worst of failures. Not to have tried is the true failure." George E. Woodberry

Author Matt W Date 03/09/2002 (1:03 am) Comment 3 comments