Time once again for another update for the open source version of Torque 3D. Plus, a cool video inside!
Author Dave Wyand Date 01/31/2013 (1:51 pm) Comment 22 comments
Part 3 of a (hopefully) interesting, quite technical but important blog where I go into a fair bit of detail about the internals of the new Torque 2D MIT.
Author Melv May Date 01/25/2013 (2:59 am) Comment 30 comments
Well Been a long time since i posted a blog on my project. Some good progress since i decided to restart it on T3d 1.2.
Author Roland Orr Date 10/02/2012 (1:02 pm) Comment 3 comments
Author James Ford Date 09/27/2008 (9:37 pm) Comment 9 comments
Performance has been the focus of my attention and its screaming right along. I've made a video to show what I've been up to.
Author JR Wilde Date 02/02/2013 (12:19 am) Comment 6 comments
Hello. I have rework the Blue Whale animation. Also i made the whale larger and I add vertex weight painting. I slow down the animation also. Wonder what you think now...
Author D Fasel Date 02/01/2013 (12:36 pm) Comment 6 comments
Today we announce support for the Leap Motion controller in the Torque 3D development branch on GitHub.
Author Dave Wyand Date 01/24/2013 (12:26 pm) Comment 18 comments
Files: 1 playerdata.cs 3 roles.(MAX2009) all metails.cs all 25+ Max files (max2009) player sell $ 45 roles( all the action sequence) Scenes and all the documents be purchased separately: $ 40. Player+Secenes, Packaged together just only to sell: $ 65. Welcome buy!!. My Paypal: 396554498@qq.com
Author Szzg007 Date 01/30/2013 (11:24 pm) Comment 17 comments
Finally - the time has come! Walkabout is released, along with another short video showcasing real-time NavMesh updating.
Author Daniel Buckmaster Date 10/16/2012 (4:12 pm) Comment 27 comments
Hi everyone, is a while ago, since my last blog about the Neptun Pack. The last weeks i made a Blue Whale and all the animation are need for a AI controlled fish creature. see more ....
Author D Fasel Date 01/29/2013 (7:09 am) Comment 13 comments







