Game Development Community

Shader Pack Vol.1 Released

Every shader in this collection is a unique material and a great start point to your custom materials. We have provided example materials of every shader in this shader collection to show you its power. No matter if you are a beginner or advanced HLSL coder this is a must-have HLSL collection. It will enrich your HLSL learning and help you to build your custom materials in Torque 3D.

Author Ivan Mandzhukov Date 01/11/2010 (4:23 am) Comment 29 comments

Ambient Fundraising Week for Japan

The recent problems facing Japan are amazing. I've cried several times seeing what these people are going through and after seeing how hard Japan was hit, I've decided to do something about it. I'm running a special on my site to help raise awareness and support for what has happened.

Author Will Zettler Date 03/19/2011 (7:47 am) Comment 2 comments

Free Anime Character Set! ... For now...

So as I'm rethinking and recreating my old character sets I've decided to release this version for free. For now or longer. I have not decided.

Author Kevin Mitchell Date 03/15/2011 (3:08 pm) Comment 7 comments

An iPhone App a Day - for 30 Days

I'm going to need a lot of coffee for this. Like, a real lot of coffee. A gallon an hour perhaps. Not at first, of course - initially I'll just need a few mugs a day. This will quickly ramp up to a gallon an hour, which I will insist on drinking from a collector's cup shaped like a whale.

Author Dave Calabrese Date 06/09/2009 (12:30 am) Comment 11 comments

Burnout Blog

As is customary, I'm going to post a typical burnout blog griping about the repressiveness of deadlines, and game development gone awry.

Author Will O-Reagan Date 03/16/2011 (2:39 pm) Comment 4 comments

[Development Videos] We have started on a new game...

We recently released PreVa, our first game, for free. We have also started development on another game, and started documenting the progress...

Author Glen "ThaBonadingus" Reece Date 03/14/2011 (7:13 pm) Comment 6 comments

Torque X: is there any future?

I guess that this blog post is overdue because the emails I'm receiving and the posts I read around are all showing fear about Torque X being a dead product as GarageGames decided to end the support and maybe also the sales.

Author Giuseppe De Francesco Date 02/01/2011 (8:52 am) Comment 38 comments

Torque Game Builder Hits 1.1.0!

After a long journey through development woe's and huge successes we have finally done it--Torque Game Builder 1.1.0 is here! Over ...

Author Justin DuJardin Date 06/20/2006 (1:05 pm) Comment 21 comments

TDN - TGB Match 3 Tutorial Update

This is to inform all that the TGB Match 3 Tutorial on TDN has been updated to its 3rd revision. Newly added to the tutorial is code that implements gravity.

Author Gavin Date 07/16/2010 (4:14 am) Comment 5 comments

Join the GarageGames Team

Come see us in San Francisco at the Game Developers Conference February 28 - March 4. We are in room BMR 349. Meet the process guy. We are hiring for a bunch of positions in Las Vegas for programming and management.

Author Dexter Chow Date 02/18/2011 (5:51 pm) Comment 22 comments