The past couple of months we've been busy with the design and the creation of James D. Ant in Catching Crooks, a point and click adventure game created with Torque 3D.
Author J Olde Bijvank Date 11/14/2011 (4:50 am) Comment 0 comments
Die Happy is completely shot, and now I'm just working on editing it. I have a few compositing issues to work out (like removing a cell phone from a couple of shots and changing the ad from a Pharmacy Tech position to the actual "Die Happy" ad). Onslaught is still in the same place that it was on my last .plan update, and probably will be for the next two weeks while we get Black Comedy up and and running.
Author David Montgomery-Blake Date 04/06/2004 (6:53 am) Comment 0 comments
Making a game for mobile with Adobe Flash because that is what is working best for me. Some day I hope to use T2D.
Author Jose Salinas Date 03/19/2014 (4:57 pm) Comment 0 comments
iPi Desktop Motion Captureis a breakthrough markerless motion capture digital content creation software tool that uses sophisticated image processing and computer vision algorithms to recognize and track the human body.
Author Joe McPeek Date 11/21/2011 (6:12 pm) Comment 0 comments
a (sometimes bi-)weekly round-up of notable updates from GameDev.net Journals for the period of 2/5/10 - 2/12/10. Project updates, staff reports, gamedev articles and cool stuff!
Author Drew -Gaiiden- Sikora Date 02/12/2010 (3:07 pm) Comment 0 comments
This blog is as much for me as it is for your reading enjoyment. What the heck am I doing? Yeah, I am asking the same question at times.
Author Demolishun Date 01/27/2013 (1:05 pm) Comment 0 comments
Took a looooooong break if you know what I mean. There hasn't been a full year where I have not touched Torque. Let me tell you folks, it can be done. Last I left off I had 4 or 5 maps in progress, a great 3D educational spin off and an old T2d attempt before box physics
Author Nathan Campbell Date 03/20/2014 (3:39 pm) Comment 0 comments
Back in 2007 I began a project called Orion Space Saver. Today I'm continuing my journey to build the full version of the project after some time off from the scene. Using TGB current build I'm working towards finishing the full versions for release sometime this year.
Author Will Zettler Date 01/28/2013 (9:03 am) Comment 0 comments
a (sometimes bi-)weekly round-up of notable updates from GameDev.net Journals for the period of 3/26/10 - 4/3/10. Project updates, staff reports, gamedev articles and cool stuff!
Author Drew -Gaiiden- Sikora Date 04/03/2010 (12:25 pm) Comment 0 comments
Truebones .BVH Only $1.00 Each for a limited time. Get the very best Truebones motions in .BVH format only $1.00 each! Animstreet now has the very best of Truebones Motions on 3-D display and they are only $1.00 USD for a limited time.
Author Joe McPeek Date 01/28/2013 (10:38 am) Comment 0 comments








