Game Development Community

Torque 3D 3.7 release candidate

Yes folks, the moment you've all been waiting for is fast approaching. But as much as we'd love to just drop 3.7 and gallop onwards towards 3.8, we discovered in 3.6 that this might not be a great policy.

Author Daniel Buckmaster Date 03/29/2015 (3:22 am) Comment 28 comments

TGB-based Wacky Wheels is Now on Steam Greenlight!

Cascadia Games reboot of the Apogee classic is now on Steam Greenlight. TGB lives on with this reboot of the classic MSDOS kart racing game.

Author Chris Jorgensen Date 04/28/2015 (11:59 am) Comment 4 comments

And that's a wrap!

All long journeys eventually come to their much happy endings, and this is where my road ends. But before I cross that line, I've got some stuff to talk about, so let's talk about... stuff...

Author Robert Fritzen Date 04/22/2015 (2:12 pm) Comment 15 comments

Info On Torque3D

Hi all I have some Questions about Torque3D I have been around for a wile but some stuff I have been working on just came up, and I want to know if Torque3D can handle it,

Author Terry Barlow Date 04/24/2015 (2:15 pm) Comment 5 comments

Meanwhile, Somewhere in the Void...

Decided it was time to post an update about work on WOA. Went into alpha in late November, with formal weekly builds and test sessions running on an array of machines I had set up at my office.

Author Netwyrm Date 04/12/2015 (10:25 am) Comment 4 comments

Homo Sapiens

Happy eastern to all Now, Homo Sapiens, survival adventure game is ready to get the first test players. read more ... ...

Author D Fasel Date 04/03/2015 (12:56 pm) Comment 15 comments

The AlterVerse Project

We're looking for some feedback on this video. We're going to do a Kick Starter campaign shortly and we'll include this.

Author Scottie Sirius Date 09/01/2014 (7:04 pm) Comment 25 comments

The OMNI Engine v1 Released (C# in T3D)

Folks, this blog is about whats in the new Omni Engine V1. If your looking for a way to use C# inside of T3D, you might want to check this blog out.

Author Vince Gee Date 10/10/2014 (10:32 am) Comment 27 comments

T3D Terrain Pager and FlightGear Data Source, v2.0

Announcing a new (very experimental) geocentric terrain paging system for T3D, as well as a new (basic) networking library, designed around the concept of an external application (FlightGear) feeding terrain and skybox data to a running Torque instance.

Author Chris Calef Date 03/04/2015 (11:23 am) Comment 15 comments

Next we make it look good...

Next we make it look good... Plastic Games has been working on a co-op Zombie game prototype. You can p...

Author Paul Dana Date 05/09/2008 (7:47 am) Comment 39 comments