Game Development Community

Plan for Joshua Ritter

Python for Torque

Author Prairie Games Date 08/06/2002 (12:11 pm) Comment 2 comments

Plan for Tim Newell

It's been a while and I finally have a project that Im working on.

Author Tim Newell Date 08/06/2002 (5:42 am) Comment 2 comments

Plan for Joshua Johnston

Global Domination Partners and The Necropolis Project get underway.

Author Joshua Johnston Date 08/05/2002 (10:30 pm) Comment 0 comments

Plan for Jason "Lark" Feinstein

Updates on JChess and it's interface.

Author Jason "Lark" Feinstein Date 08/05/2002 (10:03 pm) Comment 1 comments

Plan for Bryan "GameGamer43" Walters

Well, once again it's been a while since my last .plan file. Since the last one I've been wokring on getting my level design skills up to par and have been learning it at a very fast pace. I have been...

Author Bryan Walters Date 08/05/2002 (7:37 pm) Comment 3 comments

Plan for Jeff Kean

Working on a game call Blake storm. It is kind of like a mixture of RE and Tomb Raider

Author Jeff Kean Date 08/05/2002 (11:16 am) Comment 2 comments

Plan for Mike Nelson

The search for lightweight bots

Author Mike Nelson Date 08/05/2002 (10:19 am) Comment 4 comments

Plan for Madcap Mac

Finish web site, studio logo, game logo. Continue work on Dis.

Author Shane McLeod Date 08/05/2002 (8:35 am) Comment 1 comments

Plan for Guy W. "LeckyT" Lecky-Thompson

So, there was this idea, right, for a book to go with TGE...

Author Guy W. "LeckyT" Lecky-Thompson Date 08/05/2002 (2:43 am) Comment 3 comments

Plan for Marco Meier

Just want to say, we're still working 8) Everything was going slow during the last weeks. So, I had a little time for other things. We had to move our Multiplayer Test to another day. We had no ti...

Author Marco Meier Date 08/05/2002 (1:07 am) Comment 0 comments